An update seems to point to something happening tomorrow.
Leroy Athanassoff sees it as inevitable, but wants several issues solved first.
Ubisoft says the "complexity of integrating this new mode" has been challenging.
Colt Canyon developer Jonathan Mannshoven speaks with GamingBolt about the upcoming pixel art wild west shooter.
The management sim shows off some co-op gameplay as well.
Drew McCoy, also a founding member of the company, is on his way out.
An ode to Mega Man Zero.
Partake in methodical weapon duels on the go (or at home).
The Head of Xbox sees a future of more options, and more boxes.
Get ready to jump back into the looter shooter.
Gears for Breakfast clarifies that it "may be a while" before any showcase or announcement.
Players can earn XP and make progress towards event challenges even in the new mode.
The shooter's latest trailer also distinctly lacks in Mick Gordon tunes.
Only 77 cards are being made and doled out via sweepstakes.
Sometimes, defense can be the best offense.
"Gamers should never be forced to purchase the same game twice or pay for upgrades," says CD Projekt RED.
Xbox boss Phil Spencer outlines variable rate shading, Quick Resume and more.
Check out how the development team is mixing handcrafted levels and randomly generated sections.
That's more than twice as much as any other Dragon Ball game.
Tomas Sala speaks with GamingBolt about his upcoming fantasy flight open world RPG.