Xbox One eSRAM Readily Available For Any Purpose, Smooths Out Optimization: Dying Light Tech Director

Techland's Jakub Klarowicz explains the available benefits of eSRAM for Dying Light.

Posted By | On 06th, Dec. 2013

Dying Light

A lot has been made out about the Xbox One’s eSRAM. Some have posited that it’s responsible for the limited resolutions being seen in launch titles. However, it has its uses as well. GamingBolt spoke to Techland’s Jakub Klarowicz, Technology Director for Dying Light and asked how the upcoming free run survival horror game takes advantage of eSRAM.

Does it cause any bottleneck or actually help simplify the process? According to Klarowicz, “We haven’t played around with the eSRAM much yet. Currently, we use it for storing the zbuffer and shadowmaps. The full potential of eSRAM, like the Xbox 360’s eDRAM, is yet to be realized but for now, it appears the developer is finding a number of uses for it. “It’s especially helpful because the memory is readily available for any purpose and unit: the CPU, the GPU, textures, render targets, etc. It really smoothes out the optimization process.”

We had earlier reported on the potential of the Xbox One’s eSRAM storing up to 6GB of tiled textures using a tool like Granite SDK. But as with every hardware cycle it will take time before the developers get themselves acquainted with the console’s unique benefits.

Dying Light is currently scheduled to release in 2014 for Xbox One, Xbox 360, PS3, PS4 and PC.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Stellar Blade Review – 2B or Not 2B

Stellar Blade Review – 2B or Not 2B

Stellar Blade feels like a blast from the past in the best way possible.

10 Amazing Open World Games That Refuse to Hold Players’ Hands

10 Amazing Open World Games That Refuse to Hold Players’ Hands

Getting lost and confused is part of the fun in these open world epics.

The Most Promising Linear Games to Look Forward to in 2024 and Beyond

The Most Promising Linear Games to Look Forward to in 2024 and Beyond

Fans of more focused, linear experiences have plenty to look forward to.

MudRunner VR Announced for Meta Quest 2, 3, and Pro

MudRunner VR Announced for Meta Quest 2, 3, and Pro

The off-roading sim will feature eight all-terrain vehicles, vast maps, story and free play modes, and more.

Phantom Fury Review – Fun-Filled Rampage

Phantom Fury Review – Fun-Filled Rampage

Phantom Fury is a follow-up to Ion Fury, taking place a few years into the future. Read on to figure out how w...

Europa is Looking Like One of the Most Engaging Games of the Year

Europa is Looking Like One of the Most Engaging Games of the Year

With this feature, we take a look at Novastar Entertainment's upcoming Europa and why it could end up being on...