Disastrous Launches, Followed by Overhauls
One thing that will seemingly never change is releasing a game that’s absolutely terrible at launch and then devoting huge amounts of resources to fixing it. No Man’s Sky, The Division, Destiny 1 and 2, Diablo 3, Anthem, Marvel’s Avengers – the list goes on and shows no signs of letting up. Don’t get us wrong – it’s great that some developers are making the effort to improve their games rather than taking the money and running. But in some cases, it would be great to just receive a good product at launch rather than having to wait for it to get better a year or two later.