What a Tweest!
So you’ve just played through Saber Interactive’s Inversion. You’ve reached the end of this whole gravity-defying adventure, hopefully to find Davis’s daughter. However, when Davis seemingly dies, sacrificing himself to prevent the Inversion’s self-destruction (the less questions asked, the better), it’s revealed that his daughter had passed from the start. His partner Leo knew all this time but couldn’t tell him. Why just change that out of nowhere, especially when Davis actually survives? Unclear.
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