METROID
With their first three Metroid titles, Nintendo established a game design philosophy that pretty much created an entire genre, and continues to inspire games even to this day. But with the dawn of the 3D age, Nintendo realized that Metroid’s sidescrolling platforming-cum-exploration gameplay needed to evolve. With the Gamecube came Metroid Prime, and though it retained the core metroidvania design of previous games, it did so while also being a first person shooter. The fact that Retro Studios managed to make the game feel like a classic Metroid experience in spite of being so fundamentally different from previous games on such a core level can never be praised enough.
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