Blackroom
Did anyone ever think Adrian Carmack and John Romero would ever work together again? Blackroom wants to be as fast and brutal as the early days of id Software’s games. That means circle strafing, rocket jumping and what have you. Along with multiplayer, there is a story mode which focuses on virtual reality and horrifying simulations. It’s an excuse to shoot stuff and we’re fine with it. Developed on Unreal Engine 4, Blackroom is out in Winter 2018.















