Destiny
The story of Destiny is one that’s still mired in mystery but the story of its development is one of missed deadlines, misaligned visions and crunch. The initial narrative by Joseph Staten was rejected, resulting in a complete retooling of the game months before launch. The finished project was buggy with numerous server issues, a non-existent story, terrible missions and great gun play. Bungie continued expanding on it with two disappointing DLC before releasing The Taken King, which injected some much needed narrative coherence into the universe. Though content was kind of bare and Rise of Iron somewhat disappointing, Destiny ended its lifespan on a high note with Age of Triumph.
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