Peter Molyneux: Xbox One Showing “Was Very Unprofessionally Done”

22 Cans founder chastises Microsoft for their lack of clarity.

Posted By | On 13th, Jun. 2013

Xbox-One-slogan
Peter Molyneux isn’t very satisfied with how Microsoft has handled its showing of the Xbox One, especially when it comes to the periodic “check ins” and authentication.

Speaking to GamesIndustry International, Molyneux stated that, “I just think it was very unprofessionally done. There was one message from one Phil [Spencer] and then another message from another Phil [Harrison], and they seemed to be kind of shooting from the hip. Always online is simple for me. As a consumer, just show me why I should be always online and I’ll be happy with it.

“At the moment, it just means game sale authentication. I don’t want that. But if there’s some way you can give a huge benefit for the consumer, and make the message super clear, [it would be accepted].

“Right now it’s not very clear; it went from once every 24 hours to not at all to all the time, and I got very confused by it.

Referring to smartphones, Molyneux stated that, “They just need to be very clear, focus on the benefits, and after a while, we’ll be in the same place as this [smartphones]. This has to be always online and we didn’t have to think about it.

“Things like Clash of Clans is always online, and I don’t mind, I don’t care, I just enjoy playing Clash of Clans. So I think it’s a little hiccup in the industry. I think consumers are being spun up by things like Twitter and Facebook.

“We need, as an industry, to be super clear to our consumers, and when you’re at E3 you kind of forget about consumers for a while. It just seems to be all about the show.”

Microsoft has been taking a beating since even before E3, after revealing that its console will require authentication online every 24 hours, feature fees for used games and even require the waiver of class action in its terms of use.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

MindsEye Mysteriously Removes Free Roam, Brings Back ARCADIA for User-Created Missions

MindsEye Mysteriously Removes Free Roam, Brings Back ARCADIA for User-Created Missions

ARCADIA promises an "ever-expanding world of missions, races, puzzles, and challenges," but requires constant ...

15 PS5 Pro Games That Look Absolutely Unreal

15 PS5 Pro Games That Look Absolutely Unreal

While most titles have benefited from the PS5 Pro's power, some of them have done better than the others. We'r...

Metal Gear Solid Delta: Snake Eater FOX Hunt Multiplayer Mode – Must Know Facts Before You Dive In

Metal Gear Solid Delta: Snake Eater FOX Hunt Multiplayer Mode – Must Know Facts Before You Dive In

A new Metal Gear multiplayer experience is out now. Here's everything you need to know about it.

15 Big Games of November 2025

15 Big Games of November 2025

Fancy some epic fantasy action RPGs? How about the return of a classic puzzler or two new stunning side-scroll...

Nintendo’s Patent Application Part of Lawsuit Against Palworld Creator Has Been Rejected

Nintendo’s Patent Application Part of Lawsuit Against Palworld Creator Has Been Rejected

The rejection by Japan Patent Office was done on a non-final basis, and Nintendo is expected to follow up with...

Metal Gear Series Has Sold Over 65 Million Copies, Silent Hill Has Sold 13 Million Copies

Metal Gear Series Has Sold Over 65 Million Copies, Silent Hill Has Sold 13 Million Copies

Konami revealed these new franchise sales figures for Metal Gear and Silent Hill through an update to its Prin...