Firesprite Studio Working On ‘Really Great’ Technology, Will Show How Versatile Their Tech Is

'We’re always going to be looking for something that has that kind of innovation, with those production values, definitely.'

Posted By | On 31st, Dec. 2013

ps4 amd

 

Correction: Firesprite is not owned by Sony. We have changed the title accordingly. Our apologies for the same.

Original Article:

Back in 2012 Sony shut down it’s Liverpool studio and later on formed Firesprite. The team was responsible for helping the Japan team in the development of PlayRoom, an app that shows off the PS4’s camera capabilities.

In an interview with Gamasutra, one of the founders of the studio Graeme Ankers was asked about what they are working on next. Obviously Ankers did not reveal what they are working on but assured that whatever it will be it will show how multifaceted their technology is.

“We definitely can’t talk about what we’re working on next. We’re always going to be looking for something that has that kind of innovation, with those production values, definitely. We’re not a huge team, compared to what we were, so we have to pick our battles and focus on the right areas. But we have some really great technology that we’re building, and I hope the next thing we do will show how versatile our tech is; I think the future is all about how we kind of have to flex our technical muscles and create some really strong experiences,” he said.

Back in January this year it was revealed that Liverpool studio was working on a PS2 exclusive. So they might be working on it again, perhaps as a PlayStation 4/PS Vita exclusive. Who knows.

Firesprite are currently working on their own engine tech. Let us know your thoughts in the comments section below.


Tagged With: , , ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

Halo 5: Guardians at 10 – How Does It Play in 2025?

Halo 5: Guardians at 10 – How Does It Play in 2025?

Halo 5 turns 10 this year. Here's what makes returning to it so charming yet frustrating at the same time.

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...