Resident Evil Village Has a Bigger Focus on Exploration Than Any Other Game in the Series – Rumour

It will supposedly be longer than any other recent RE release.

Posted By | On 30th, Jun. 2020

resident evil village

Capcom will be hoping to enter next-gen with a bang, with Resident Evil Village now confirmed for the PS5 and Xbox Series X (after months of leaks). Already, quite a few details have been confirmed for the upcoming sequel, with many of them falling in line with previous leaks with almost startling accuracy, and now, more details on the game may have emerged.

Recently, Dusk Golem (aka Aesthetic Gamer) – who has revealed quite a few details related to Resident Evil in the past, especially with Village – was over on Twitter talking about the upcoming horror game once more. Speaking about its structure, he said that Village will have plenty of optional content, including treasure collection a la Resident Evil 4 and 5. 

He also said that titular village will have plenty of room for exploration. Though the game will be a mix of linear sections and more open spaces, there is apparently a bigger focus on exploration here (something that Dusk Golem has spoken about earlier as well) than any other game in the series. Supposedly, there’s even some similarities to Dark Souls, in that there will be parts of the village open to explore early on that will be harder to get through, but you might be able to take on with the right equipment.

He did, however, add that there will still be plenty of scripted sequences and set-pieces- just with “more wiggle room” for more open-ended sections of gameplay.

In another tweet, he also talked about the game’s length, suggesting that though Resident Evil Village will be longer than any other recent game in the series (7, 2, and 3), it won’t be quite as long as the likes of Resident Evil 4 or 6.

Resident Evil Village will be out in 2021 for PS5, Xbox Series X, and PC.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...