DOOM Eternal – Xbox Series X/S and PS5 Update is Now Live

Current-gen console owners can enjoy 4K/60 FPS, 120 FPS and ray tracing modes. Ray tracing has also been added to the PC version.

Posted By | On 30th, Jun. 2021

doom eternal

Fans of id Software’s DOOM Eternal on consoles can finally rip and tear in glorious 4K/60 FPS. The shooter’s latest update, which adds support for Xbox Series X/S and PS5, is finally live. It offers three modes – Performance, Balanced and Ray Tracing – while bringing ray tracing support to PC. Check out the trailer below to see it in action.

The Xbox Series X and PS5 are both capable of running the game at 120 FPS in Performance Mode, though the former offers an 1800p resolution while the latter is at 1584p. Everything else is pretty much similar though from 2160p/60 FPS on Balanced to 1800p/60 FPS with ray tracing. Xbox Series S players won’t get ray tracing though – only 1080p/120 FPS and 1440/60 FPS modes are available.

PC players need to have a ray tracing-compatible GPU to enable the same. All of the modes use dynamic resolution scaling though so it should be interesting to see how the best PC hardware measures up to Xbox Series X and PS5 in terms of resolution and frame rate performance. DOOM Eternal is also available for Xbox One, PS4 and Nintendo Switch along with Xbox Game Pass.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...