DOOM Eternal is the sixth mainline entry in the first person shooter franchise DOOM, and the second since the series’ 2016 revival. It is developed by id Software, with Panic Button aiding development of the Nintendo Switch version of the game.
DOOM Eternal features several new movement options, a new multiplayer experience called Battle Mode, as well as an Invasion mode, which allows players to invade other players’ campaign and play as demons.
The next update looks to add and overhaul several things, and is said to be out soon.
The second instalment of DOOM Eternal's standalone expansion is finally coming to the Switch, following its initial launch for other platforms earlier this year.
id Software also celebrates the 25th anniversary of Quake while the Fallout 76 team offers an in-depth look at Fallout Worlds.
Issues like crashes on PC when opening the Challenges tab in the Pause menu and Demon players going invisible in BattleMode have been fixed.
id Software took to Twitter to announce the cancellation of the upcoming Invasion Mode for DOOM Eternal, and announced a brand-new Horde mode.
Current-gen console owners can enjoy 4K/60 FPS, 120 FPS and ray tracing modes. Ray tracing has also been added to the PC version.
The update offers support for 4K/60 FPS, 120 FPS and even ray tracing (but not for Xbox Series S). PC players also receive ray tracing support.
"We’re pushing the engine in exciting new ways and we can’t wait for GeForce RTX gamers to experience it," says id Software's Marty Stratton.
id Software previously stated that cosmetics could only be unlocked with XP.
Executive Producer Marty Stratton promises some things are still coming.
Hugo Martin likens it to Sam Raimi having a "Transformers budget" to make an Evil Dead sequel.
id's Hugo Martin says more people finished up the sequel than the 2016 reboot.
Acquire the Hellbreaker and take the fight to the Dark Lord.
Full trailer reveal coming March 17th.
The final battle between the Slayer and Hell's forces is almost here.
Get excited. id Software is teasing a teaser trailer.
Hugo Martin said if it happened, he'd want the feel of each version to be different.
id Software is also working on PS5 and Xbox Series X/S upgrades along with general improvements.
After many delays, Panic Button's port is out now.
Panic Button comments on the challenge of porting the epic sequel to the Switch.
Rip and tear, until it is done.
A new Master Level, Super Gore Nest, and its Classic Mode challenge are also coming.
It also requires 18.8 GB of storage space, though this is still not final.
After months of waiting, Panic Button's port is finally out next week.
The long-delayed port is "100 percent on track" for a digital-only release though.
The remake is a testament to just how good this game always was.
Next-gen upgrades are currently planned for release on "a future date."
The official trailer for the expansion is now live.
It's twice as fast as a Xbox One X with an SSD.
Microsoft has revealed the full Game Pass lineup for PC, console, and Android for the month of October.
PC subscribers will get it "later" this year.
The Slayer is coming.
Rip and tear on a whole new level.
New names are now behind the game's heavy metal sound.
The scope of the expansion is "every bit as grand as the main game," as per game director Hugo Martin.
Check out a new trailer for the upcoming expansion.
Opt for black-and-white or turn the shooter into a Game Boy title.
A fill trailer for the expansion will be shown at Gamescom Opening Night Live.
Current-gen owners will receive a free upgrade for next-gen.
"We'll be talking about the release date pretty soon," says id Software's Marty Stratton.
Bethesda's Pete Hines says the company didn't want "to make another mistake."
The patch also fixes crashes related to customizable skins and memory issues.
Executive producer Marty Stratton says the company will re-evaluate approach to anti-cheat integration.
It also adds Denuvo Anti-Cheat on PC, which is causing controversy for being a kernel-level driver.
It's not the single player DLC just yet, but some nice features.
Players will travel to "never-before-seen realms", fight new demons and acquire new abilities in the DLC.
The time of the Slayer is now.
Bethesda and Mick Gordon have parted ways.
Half-Life: Alyx also generated $40.7 million in revenue last month.
Here's what could be next for everyone's favorite Slayer.
Seems Mick Gordon is unhappy about something behind the scenes.
Sip and Blend, until it is done.
The Doom Slayer channels his inner Strife.
The multiplayer mode gets a touch-up.
Rip and tear no matter the viewpoint.
You can still access it via Cheat Engine.
DOOM Eternal is an evolution of an already excellent title in just about every way.
Here's how to take down all the bosses and what the various cheats can do.
The shooter smashes launch sales records for the series.
Get a look behind what goes into the wicked soundtrack.
Rip and tear until it's done.
Rip and tear at a well-reasoned pace with these tips.
Director Hugo Martin and executive producer Marty Stratton thank their development team in new video message.
Rip and tear a day early at the retailer chain.
A beta version of Photo Mode is confirmed to be included.
Pete Hines says that mode is "eons old."
You can get the PC version ready now.
Hell on Earth.
A statement that's sure to be controversial.
A bevy of skins, weapon skins, and other collectibles will be available for players who go online.
"You never know when the cool idea is going to come along," says director Hugo Martin.
Glory Kills, gratuitous violence, and one angry Slayer are the focus in this new trailer.
Includes a brief demonstration of how 1-Up icons work.
Contrary to previous promises by id Software and Google.
New "Ultra-Nightmare" specs have been added.
Includes a pink and white magical unicorn with wings.
You're gonna need a monstrous rig for this one.
Heavy metal riffs and guttural chants- classic DOOM.
The Slayer's arch-nemesis is armed to the teeth - check out how to best kill it.
This is the power of the monstrous id Tech 7.
"I can say that I played it about a week ago, and I am stunned," says id Software's Marty Stratton.
See how the multiplayer plays in a live match.
Here's what you need to know about id Software's hellish shooter.
The shooter's latest trailer also distinctly lacks in Mick Gordon tunes.
Experience remixed versions of campaign levels with varying compositions of demons.
All the ways the upcoming shooter is looking to improve upon its predecessor.
Executive producer Marty Stratton pours over the variety of options that players will have.
In case you've missed the barrage of information in recent weeks.
Other major upcoming releases like DOOM Eternal, Marvel's Iron Man VR, Persona 5 Royal, and more will also be playable.
The fast-paced multiplayer gets 12 minutes of new footage.
Clear up some space in your system's storage.
The near 15 minute video will surely get you pumped.
With new single player DLC, additions to Battle Mode, and more, id Software plans to keep delivering new content to players for a while.
Check out how much deeper the combat and upgrade systems have become.
Watch the Slayer do what he does best.
"DOOM Eternal is a $60 game, not a free to play game or mobile game," says creative director Hugo Martin.
A solid mix of new and old.
But id Software has "some interesting ideas" for how to implement it after release.
Director Marty Stratton calls port devs Panic Button "masters" of the Switch.
"By the eighth hour, you are going to be a black belt," says creative director Hugo Martin.
"I think it’s logical that we would push onto that," says director Marty Stratton.
"It’s meant to be a story that pulls you in," says creative director Hugo Martin.
"On the surface it might look like checkers, but once you get your hands on it you realize it’s more like chess," says creative director Hugo Martin.
Come on, make it happen.
Game director Hugo Martin compares the game's difficulty balancing to Mario Kart.
The delayed launch hopefully won't be too long behind other platforms.
"I can’t tell you enough about how good it looks on PS4 and Xbox," says director Marty Stratton.
"We're hell-bent on engaging you from beginning to end," says creative director Hugo Martin.
Weapon unlocks, the Demon Prison, and more showcased in new video.
Watch over 10 minutes of glorious ripping and tearing.
Executive producer Marty Stratton says the delay allowed for fixing "a tonne more bugs."
Swords, shotguns, and story bits dot the incredible new trailer.
Lead engine programmer Billy Khan tweets about "bonkers" image quality among other things.
New Twitter clip teases the Slayer and a portal.
Position weapons in the middle of the screen like the good ol' days.
The conference will bring some big guns.
id Software have revealed the new Ice Bomb in a short GIF.
Bonuses include the Throwback shotgun weapon skin and Doot Revenant skin.
id Software are going to need more time to get the shooter out the door.
The game is all about engagement, and deathmatch won't be part of it.
id Software are confident in the quality of the upcoming first person shooter.
Looking like a unique DOOM multiplayer experience.
Everything you need to know about DOOM Eternal.
Looks like a Doom Slayer slayer.
Sounds like the perfect DOOM multiplayer experience.
Id Software will also host a panel celebrating 25 years of Doom.
Eternal leads the pack of Bethesda content at this year's Quakecon
The upcoming shooter's developers are confident in its multiplayer offerings.
Rip and tear, until it's done.
Battle Mode, which pits demons versus the Slayer, is the only multiplayer mode.
Third person cutscenes instead of first person ones "have a fluidity to them", says the developer.
id Software's brutal shooter continues to look hellishly impressive.
The ripping and tearing will seemingly continue after the base campaign.
The Doom Slayer goes to town on a gazillion demons.
Additionally, DOOM Eternal's multiplayer will allegedly let you play as demons.
An ominous voice threatens something "bigger than you can imagine."
The Switch version gets no love though.
Bethesda gives us a peek at yet another piece of concept art for the upcoming shooter.
The gates of hell look particularly intimidating.
Some not-so-recent footage that's only just surfaced shows more of the Doom Slayer in action.
id Software's upcoming shooter will be playable at the first ever QuakeCon Europe.
Rank up and get prizes along with other activities.
The legendary franchise is the focus at this year’s QuakeCon.
Bethesda capitulates at last, offering PC players the choice they always wanted.
Decimating demons with the power of the cloud.
id Software's highly anticipated FPS will run at 4K resolution and 60 FPS on Google's platform.
DOOM Eternal will receive an in-depth look, though "much, much more" is being teased.
Doom is an iconic franchise, which means it holds a lot of amazing facts.
"We are always encouraging the player to play more aggressively."
DOOM Eternal will run at 30 FPS on the Switch, just like the 2016's DOOM.
Id Software's Marty Stratton and Hugo Martin explain how an Extra Life offers a slight edge, especially for Invasions.
The new idTech 7 is giving the developers a lot of options to play around with.
id Software feels the current name has "meaning" and speaks "to what we're doing with lore".
"SnapMap was really cool. I loved it. But it didn’t really scratch that itch for people."
But it won't be a simple extension of the multiplayer in DOOM 2016.
Plus, Bethesda have also released a bunch of cool looking art and screenshots for the game.
Bethesda bringing the sequel to DOOM to the Switch day and date with other platforms.
Id Software's long-awaited sequel looks fast-paced, chaotic, and fun in first gameplay appearance.
Fallout 76, Rage 2, The Elder Scrolls Online, and others will also receive new updates.
"If you hold up every game as if it’s gotta do what Fallout and Skyrim did, then you’re not gonna make many games."
The worldwide gameplay reveal will be live-streamed from QuakeCon 2018.
The sequel everyone wanted.