Bethesda on DOOM/Wolfenstein/Evil Within Sales: Lots of Things Don’t Sell As Well As Elder Scrolls or Fallout

"If you hold up every game as if it’s gotta do what Fallout and Skyrim did, then you’re not gonna make many games."

Posted By | On 19th, Jul. 2018

While Bethesda has some of the biggest franchises in the industry – Fallout, and, of course, The Elder Scrolls (the latter being so big that basically an interactive GIF of a tentative logo for a new game can make the internet melt down in enthusiasm), some of its other properties don’t quite sell that well.

Notably, even though Bethesda has a vast repertoire of IP and games – in the last few years, their slate has expanded to include Dishonored, DOOM, Wolfenstein, Quake, The Evil Within, Prey, and Rage – their other games don’t seem to do quite as well. For example, last year, Bethesda made some of the best games of the year, with Prey, Dishonored: Death of the Outsider, The Evil Within 2, and Wolfenstein 2: The New Colossus all being put out by them. And yet, none of them managed to do very well, commercially speaking.

Speaking to GamesIndustry.biz, who promoted him on the disparity between the sales of these games, versus the sales of something like The Elder Scrolls and Fallout, Bethesda’s VP Pete Hines noted that most games do not in fact sell at that level- and Bethesda needs to be careful to have the right expectations for how each game will perform, rather than expecting all of them to perform like, say, Skyrim.

“Lots of things don’t sell as well as Fallout and Elder Scrolls,” he said. “Our belief is that we want to aim for the right goal of what we’re making and what those franchises can do. If you hold up every game as if it’s gotta do what Fallout and Skyrim did, then you’re [not] gonna make many games because very few games will do that. Like, DOOM didn’t do that but DOOM still sold awesome so it’s just about what’s the right size dev team, dev cycle, size of the audience and are we doing a good job of delivering that.”

It makes sense, too- it’s a shame that the other games apparently didn’t do as well as The Elder Scrolls or Fallout would do, but at the same time, it’s pretty clear Bethesda seems to be okay with that, too- because they’re sensible enough to have the right expectations from their games, if nothing else.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Sea of Stars: Dawn of Equinox Update Goes Live, Bringing 3-Player Co-op, Combat Improvements, and More

Sea of Stars: Dawn of Equinox Update Goes Live, Bringing 3-Player Co-op, Combat Improvements, and More

The update brings three-player co-op, changes to the prologue, a bonus cinematic, difficulty presets, a Speedr...

Stellar Blade is Targeting a 2025 PC Launch

Stellar Blade is Targeting a 2025 PC Launch

Developer Shift Up says it expects the action title to sell better on Steam than it has on PS5, where it has s...

S.T.A.L.K.E.R. 2: Heart of Chornobyl Reveals Updated PC Requirements, SSD and 160 GB Required

S.T.A.L.K.E.R. 2: Heart of Chornobyl Reveals Updated PC Requirements, SSD and 160 GB Required

In addition to revealing updated minimum and recommended requirements, GSC Game World has also detailed higher...

GTA: The Trilogy – The Definitive Edition Receives Classic Lighting Option on Consoles and PC

GTA: The Trilogy – The Definitive Edition Receives Classic Lighting Option on Consoles and PC

The visual improvements, bug fixes and quality-of-life changes from the mobile versions are now available on o...

ARC Raiders Gameplay Finally Revealed, Showcases Combat and Exploration

ARC Raiders Gameplay Finally Revealed, Showcases Combat and Exploration

Embark Studios reveals work-in-progress gameplay from last month's tech test, highlighting how the extraction ...

Microsoft Flight Simulator 2024 – Global Release Timings Revealed

Microsoft Flight Simulator 2024 – Global Release Timings Revealed

The next instalment in the flight sim franchise is due out for Xbox Series X/S and PC a week from now, on Nove...