Bethesda on DOOM/Wolfenstein/Evil Within Sales: Lots of Things Don’t Sell As Well As Elder Scrolls or Fallout

"If you hold up every game as if it’s gotta do what Fallout and Skyrim did, then you’re not gonna make many games."

Posted By | On 19th, Jul. 2018

While Bethesda has some of the biggest franchises in the industry – Fallout, and, of course, The Elder Scrolls (the latter being so big that basically an interactive GIF of a tentative logo for a new game can make the internet melt down in enthusiasm), some of its other properties don’t quite sell that well.

Notably, even though Bethesda has a vast repertoire of IP and games – in the last few years, their slate has expanded to include Dishonored, DOOM, Wolfenstein, Quake, The Evil Within, Prey, and Rage – their other games don’t seem to do quite as well. For example, last year, Bethesda made some of the best games of the year, with Prey, Dishonored: Death of the Outsider, The Evil Within 2, and Wolfenstein 2: The New Colossus all being put out by them. And yet, none of them managed to do very well, commercially speaking.

Speaking to GamesIndustry.biz, who promoted him on the disparity between the sales of these games, versus the sales of something like The Elder Scrolls and Fallout, Bethesda’s VP Pete Hines noted that most games do not in fact sell at that level- and Bethesda needs to be careful to have the right expectations for how each game will perform, rather than expecting all of them to perform like, say, Skyrim.

“Lots of things don’t sell as well as Fallout and Elder Scrolls,” he said. “Our belief is that we want to aim for the right goal of what we’re making and what those franchises can do. If you hold up every game as if it’s gotta do what Fallout and Skyrim did, then you’re [not] gonna make many games because very few games will do that. Like, DOOM didn’t do that but DOOM still sold awesome so it’s just about what’s the right size dev team, dev cycle, size of the audience and are we doing a good job of delivering that.”

It makes sense, too- it’s a shame that the other games apparently didn’t do as well as The Elder Scrolls or Fallout would do, but at the same time, it’s pretty clear Bethesda seems to be okay with that, too- because they’re sensible enough to have the right expectations from their games, if nothing else.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Persona 3 Reload Soundtrack is Now Available to Stream and Purchase

Persona 3 Reload Soundtrack is Now Available to Stream and Purchase

The acclaimed Atlus RPG's equally acclaimed soundtrack is now available on major platforms, the company has an...

Media Molecule’s Next Game is Going to be a New IP

Media Molecule’s Next Game is Going to be a New IP

A job listing published by the UK studio reveals that its next project will be another entirely new IP.

Gears 6 June Announcement Seemingly Being Teased by JD Fenix Actor – Rumour

Gears 6 June Announcement Seemingly Being Teased by JD Fenix Actor – Rumour

Liam McIntyre, who plays JD Fenix in the Gears of War games, suggests we'll be hearing more about the franchis...

Assassin’s Creed Mirage Developer Has Ideas for More Stories with Protagonist Basim

Assassin’s Creed Mirage Developer Has Ideas for More Stories with Protagonist Basim

"We have ideas on how we could extend the story of Basim," says creative director Stephane Boudon.

Destiny 2: The Final Shape Trailer Highlights the Dread Faction’s Harbinger and Weaver

Destiny 2: The Final Shape Trailer Highlights the Dread Faction’s Harbinger and Weaver

As soldiers of The Witness, the former excels at suspending opponents, while the latter can pull them around u...

SAND LAND Launch Trailer Showcases Vehicular Combat and High Stakes

SAND LAND Launch Trailer Showcases Vehicular Combat and High Stakes

Join Beelzebub, Sheriff Rao, and Thief as they venture to find the Legendary Spring in a post-apocalyptic worl...