The Riftbreaker finally received a release date, arriving next month for Xbox Series X/S, PS5 and PC (with PS4 and Xbox One versions coming later). EXOR Studios confirmed that the PS5 version would run at 4K resolution and support ray tracing. However, in a subsequent press release, it confirmed that both the Xbox Series X and PS5 versions would run at 4K resolution with ray tracing at up to 60 FPS.
The Xbox Series S version would run in 4K and up to 60 FPS as well but without ray tracing. Interestingly, the console versions include mouse and keyboard support for those who prefer the same. As for DualSense support, EXOR Studios confirmed that Impulse and Adaptive Triggers would be supported along with Haptic Feedback. This translates to feeling the recoil from weapons on the triggers along with the impact of rain and explosions.
The Riftbreaker is out on October 14th for current-gen platforms and PC. Check out GamingBolt’s interview with producer and designer Paweł Lekki for more details on the progression, crafting and overall length of the experience.
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