Stranger of Paradise Final Fantasy Origin Will Get DLSS Support on PC After Launch

The action RPG will feature support for Nvidia's DLSS after launch, while the game will also support ultrawide resolution right out the gate.

Posted By | On 14th, Mar. 2022

stranger of paradise final fantasy origin

Ahead of Stranger of Paradise Final Fantasy Origin’s imminent launch, Square Enix has been unveiling new details about the upcoming Soulslike action RPG, from what its endgame content will look like to the fact that it won’t support cross-play, and more. We now also have some additional details on the game’s PC version.

Speaking with Wccftech, Square Enix confirmed that Stranger of Paradise Final Fantasy Origin will add support for Nvidia DLSS in a post-launch update, though there’s no word on when after launch we can expect it. Meanwhile, ultrawide resolution will be supported at launch, and though there’s no option for uncapped framerates, players can play it at 120 FPS. Finally, Square Enix also says players can tweak various graphical settings, including 3D rendering resolution scaling, texture detail, shadow quality, and more.

You can also check out the game’s system requirements through here. Meanwhile, Xbox, PS5, and PS4 players can also download a free demo, which will allow save data to be carried over into the full game.

Stranger of Paradise Final Fantasy Origin will launch on March 18 for PS5, Xbox Series X/S, PS4, Xbox One, and PC.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...