Borderlands 4 Will Feature an Optional Combat Radar

Gearbox CEO Randy Pitchford also explains his reasoning behind the lack of a minimap, including "huge" CPU and memory costs.

Posted By | On 20th, Jun. 2025

Borderlands 4 (2)

Gearbox Entertainment’s Borderlands 4 recently had several previews and hands-on impressions going live, and they’ve been largely positive. However, one of the minor complaints involved the lack of a minimap, a staple of Borderlands 2 and 3. In a series of tweets, studio CEO Randy Pitchford has confirmed that an optional combat radar will be available at launch.

Off by default, Pitchford reveals that was possible thanks to the efforts of creative director Graeme Timmons and members of the UI team, Jason Brown and Justin Dooley (with art by Ray Peña). Since it didn’t “come online early enough,” you won’t see it during the Borderlands Fan Fest on June 21st. However, it should help with combat situational awareness at launch.

Pitchford also extensively discussed the reasons for omitting a minimap, from problems in environments with verticality to the “huge” CPU and memory cost, which “isn’t worth the trade-off. “High performance and memory for other visual feedback elements and player data is much more important, especially given the evolution of the game design for Borderlands 4.” Instead, the team chose to invest in the main map and navigation functions like ECHO-4 and the compass.

You can check out most of the discussion below. Borderlands 4 launches on September 12th for Xbox Series X/S, PS5, and PC for $69.99. Check out our feature for all the latest details, including how two of the new Vault Hunters play and what to expect post-launch.


Keep On Reading!

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

Leaker Kepler_L2 posits a grim update for the next-gen console while claiming that its specs have been "locked...

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

An Xbox spokesperson said that recent estimates "don't represent pre-order data" and that people should "wait ...

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

A "source with knowledge of the plans" told The Hollywood Reporter that it's not on the cards, either at launc...