GTA 6 Runs at 30 FPS on All Consoles, Supports PSSR and Ray-Traced Shadows on PS5 Pro

Rockstar's open-world title is "pushing both platforms to their absolute limits to bring the vast and rich world of Leonida to life."

Posted By | On 10th, Nov. 2026

Grand Theft Auto 6’s pre-loading went live yesterday, offering more than a week for Xbox Series X/S and PS5 players to download the massive open-world title ahead of launch. However, Rockstar has gone even further and confirmed that it targets 30 FPS on all consoles. Yes, including PS5 Pro.

However, it’s “pushing both platforms to their absolute limits to bring the vast and rich world of Leonida to life – while maintaining the density and visual fidelity of all its environments and inhabitants.” PS5 Pro players can look forward to PlayStation Spectral Super Resolution, which provides “improved clarity” and ray-traced shadows.

Of course, the usual array of PS5 features abounds, including haptic feedback (which is adjustable in-game), Tempest 3D Audio support for “improved spatial audio rendering” and improved load times. There’s no word on adaptive trigger support, but it wouldn’t be surprising, considering the different kinds of firearms available in-game.

Grand Theft Auto 6 launches on November 19th for Xbox Series X/S and PS5. Take-Two Interactive recently confirmed that pre-sales were running “far ahead” of the company’s expectations, though it didn’t offer any hard figures. You can expect more information post-launch, but in the meantime, pre-loading requires a massive 212 GB of free space.

For those keen to celebrate GTA 6’s launch in the real world, a live music festival is set for November 21st, featuring Travis Scott, Cardi B, Metro Boomin and Justice across two stages. A ticket lottery goes live on November 10th at 4 PM ET, with winners declared at 7 PM ET. Tickets will go on sale on November 11th at noon ET.


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