Spencer on all things Xbox One.
Find out what Circle 5 Studios has done for its multiplayer shooter.
Stardock Studios' CEO Brad Wardell on how the Xbox One could potentially use the cloud.
"I think it's reasonable for game players to expect great things from the current generation of consoles."
PS4 fans are not happy and understandably so.
"It's important that games have a stable, high frame rate so that gameplay appears smooth."
A step in the right direction.
A complete guide for Call of Duty: Advanced Warfare Ascendance DLC.
But overall development pipeline for PC and Xbox One games will become more similar and tighter.
Motorstorm is back....in DriveClub.
Two years and counting, David Hayter's controversial replacement is still in the news.
Voice actor, screenwriter and director talks current and upcoming projects.
A few interesting things might be in development at Microsoft.
Brad Wardell on how Vulkan can probably make easier for developers to make games on PS4.
Guru Games CEO Daniel Ström talks the upcoming indie first person puzzler.
ID@Xbox Director Chris Charla on how relaxing the parity clause actually is.
Senior art producer Michal Krzemiński talks polish and a game rich in choices.
A complete video walkthrough for Tales from the Borderlands – Episode 2: Atlas Mugged.
A complete video walkthrough for Game of Thrones – Episode 3: The Sword in the Darkness.
Along with better in-game cutscenes and hit responses.