Strauss Zelnick also spoke about Take-Two making use of extensive consumer data to effectively market Grand Theft Auto 6 to a new audience.
Take-Two's Strauss Zelnick is confident about GTA 6's release, but also aware that competition from the industry won't be asleep.
Despite hitting several milestones during development, the studio has stated that the management sim was not hitting the desired standards.
The goal was to offer Pillars of Eternity fans a way to explore the world in a "big immersive space," says director Carrie Patel.
Pathologic 3's creative producer Alexandra "Alphyna" Golubeva gave us some details about various aspects of the game.
An excellent PC port in general, crashes and stability stop Spider-Man 2 from reaching greatness.
The lead level designer behind Sniper Elite: Resistance has also told us about PS5 Pro enhancements to the game, along with other technical details.
The rumour alleges that Microsoft will follow a cross-platform release strategy for Playground's upcoming fantasy action RPG.
Larian's Michael Douse criticized EA, saying it should have avoided layoffs and provided a better economic foundation for BioWare.
Liu explained how difficult it is to pitch a Sleeping Dogs film to executives who didn't understand the game and his hopes for a sequel.
The Microsoft Store version of Ninja Gaiden 2 Black also got updated, fixing minor issues related to using DLSS or XeSS.
Developer Sandfall Interactive and Story Kitchen (Sonic the Hedgehog films) are working on casting and finding a director.
The GPU market's state with Nvidia's newest cards echoes the cryptocurrency boom with the RTX 30-series GPUs from years ago.
The positive player response to the themes has led the company to look into bringing them back down sometime down the line.
The collabs resulted in a HUD element displaying attacks for players and dialogue choices in Capcom's upcoming action RPG.
Studio CEO Shams Jorjani spoke about how the development of Helldivers 2 was a team effort and that it will continue receiving support.
The title will have the full experience that the franchise is famous for, along with on-foot activities like a greenhouse.
Ubisoft was allegedly disappointed at its sales performance since launch, reportedly rejecting further DLC and a sequel.
CEO Satya Nadella praised the performance of various Xbox releases as well as the subscription service for their growth.
While overall revenue from the Xbox division fell by around 7 percent, Xbox content and services rose by a whopping two percent.
