EA CEO Andrew Wilson spoke about how the company wanted to do college basketball right, including all the pageantry and traditions.
Pullup - the parent company of Space Marine 2 publisher Focus Entertainment - wants to release games with uncompromising gameplay.
Lead designer Chris Lyu spoke about the challenges behind realising the studio's vision for the Wuxia-inspired Where Winds Meet.
Following up on its financials, the company is also forecasting strong revenue for the second quarter thanks to upcoming releases.
Major changes are being made to every aspect of the game, from animations to exploration and even progression and crafting.
Among many other things, the update brings with it the ability for players to see a waiting time in multiplayer lobbies between races.
In a recent earnings call, EA CEO Andrew Wilson said that the company wants to continue offering games at a range of prices.
The feature includes more than 250 games, and requires users to make no additional payments or subscriptions to start streaming.
However, narrative director Philipp Weber also noted that quality is subjective, and isn't a mathematical quantity that can be derived.
Smektala referred to the relationship between the Dying Light franchise and guns as being "complicated" right from the start.
While Ryukishi07 didn't elaborate too much, he did also talk about how different his approach to writing for Silent Hill f was.
The deal, worth €4.5 million, has seen unanimous support from the board of directors and largest shareholders of Thunderful Group.
Tales of the Shire: A Lord of the Rings Game offers a cozy and unique journey through Middle-earth, letting players experience the peaceful life of a Hobbit.
The new job listing is for an executive producer that will head up different phases of the development like live operations.
Among other problems, Weta Workshop suffered from communication problems, crunch, a lack of strong leadership, and lay-offs.
Light of Motiram was getting compared to the Horizon games immediately after its announcement, with even its key art being similar.
The game director said that Hangar 13 started the project by first remaking Mafia 2's market square zone using Unreal Engine 5.
Xbox Series X/S games typically only come with a download code for a game rather than a disc with all the game data included.
"We proved people wrong," noted game director Jacek Zięba when talking about the expectations from the studio for Silent Hill 2.
Glen Schofield took to LinkedIn to talk about his attempts at getting a new project funded, and how difficult things have gotten.
