Activision confirms that the game will be available on all other previously announced platforms.
Ladies and gentlemen, your PS4 killer app for the month.
Randy Pitchford says all 100 percent of resources will be spent on making the game bigger, better and awesome.
Senior producer Dominic Guay talks about the challenges in developing for multiple platforms.
Collectible card game battles in the Warcraft universe BOY.
Guess how that worked out?
Could the Xbox One version of this "must-have" title been canned?
Software sales cross 20.5 million units worldwide.
Drew McCoy wants Titanfall to inspire devs to "try new things".
Build with your friends. Murder your friends.
Still no co-op though.
This same engine powers Ratchet & Clank: A Crack in Time.
Naughty Dog will also add a new difficulty for the single-player campaign.
Grande Games' André Noller talks development, concepts and the unorthodox nature of Cherry.
Rocksteady Studios' final Arkham chapter is shaping up well.
Ubisoft's Francis Boivin and Dominic Guay discuss the game's visual presentation.
Titanfall doesn't drive Xbox 360 sales because of course it wouldn't.
A new Xbox title due to be announced soon?
Available on PC, Linux and Mac, with Vita, iOS and Android versions arriving soon.
Naval combat arrives for the Wargame franchise tomorrow.
