Rockstar is promising improvements to frame rate and general image quality in its open world game with the upcoming support of DLSS.
Innersloth is partnering with Maximum Games to release three separate collector's editions across PlayStation, Xbox, and Nintendo Switch.
The live service title is in development right now, with Ubisoft's Quebec and Montreal studios collaborating in what will become a long-term platform for the series.
The compilation (which also includes a brand new game) is releasing this December in the West, and a month earlier in Japan.
Jim Lacorte of Kakao Games and Sunwook Kim of Bluehole speak with GamingBolt about Elyon, the upcoming MMORPG.
Big Blue Bubble CEO and founder Damir Slogar speaks with GamingBolt about the upcoming party game.
The first person horror shooter has been re-revealed following a troubled development, and has debuted a brief yet interesting trailer.
Nintendo confirms that the new dock will be sold separately as well, though it can only be purchased on their website, and not at retail.
The fantasy sports game has been delayed from its previous August launch window, and has also received a new trailer focusing on its campaign.
"It's not a concept we would pitch to every publisher," says CEO Pim Holfve about the upcoming co-op open world game.
Frank Sagnier and Rashid Varachia are stepping down at the end of this month, and EA says their departure has always been part of the plan.
"The more time you give the game, the more it's going to give back - it's that kind of a game," says senior gameplay director Patrick Fortier.
The new model will have a 7-inch OLED screen, enhanced audio, a new stand, 64 GB of internal memory, and more. It will retail for $349.99.
Industry insider says Bluepoint Games acquisition was a secret announcement that was being saved for the rumoured upcoming Sony event.
A new report states that the popular AR mobile title has raked in revenue in excess of $5 billion since it first launched in 2016.
Atari is shifting away from its current focus on mobile games and free-to-play releases, and pivoting instead to premium titles.
Nintendo says it's making efforts to make the Switch's online subscription service "even more fun and convenient to play."
The age old question- which matters more? How much content a game has on offer, or how engaging the content it does have is?
The Xbox 360 remains one of Microsoft's biggest achievements in the industry to date- but what exactly made it so good?
Capcom's survival horror series is going stronger than ever, and we're hoping the next mainline entry will continue that trend by avoiding these pitfalls.
