An underrated gem shines once again on the Switch.
"It's about preserving the art form that we know and love," says Microsoft's Jason Ronald.
Ubisoft also says "only experts will be able to spot differences" between ray-tracing on the consoles and on PC.
From the console home screen to the interiors of the RPD in just 20 seconds.
Hyper Team Recon dev Nathan Burton speaks about the upcoming platformer.
A decent ride for younger audiences, but largely forgettable by and large.
Senior technical producer Dick Heyne speaks about the upcoming looter slasher.
Let an army of dinos loose on your guests, now on the go.
Could the long-rumoured trilogy remaster finally be announced soon?
No more staring at a loading screen for a minute upon fast traveling.
Raven Software offers a deep dive into the shooter's single player campaign.
"I can't say it's going to be a one-off," says Howard.
"I don't think there's going to be anything comparable in terms of image quality for some time," says director Thomas Mahler.
Making way for even more customizability?
The upcoming Ratchet game won't be cross-gen, in case you were wondering.
Compatibility with the controller isn't as straightforward across devices as you might think.
Mirosoft seem to have learned a lot from their mistakes.
These are the biggest ways Sony is learning from its past mistakes.
But boxed launch sales are down from Watch Dogs 2.
The upcoming expansion seems to have a lot of people excited.
