Larian Studios released several updates for Baldur’s Gate 3 over the past week, from the reveal of Lord Enver Gortash (played by Jason Isaacs), who commands the Steel Watchers, to showcasing the city of Baldur’s Gate. In a new Steam post, the developer confirmed that the districts make up three “seamless” open worlds with crypts, a citadel, hidden cellars and more.
“This – though ambitious – means that we were finally able to achieve that grand sense of hustle and bustle, where all the stories within the city were truly interconnected. There’s plenty to discover and to be distracted by, and nothing is off-limits. We wanted every house to have real characters who had stories and could offer quests with secrets to uncover.”
Larian also noted that the game is “much, much bigger” than envisioned when starting five years ago. Even the early access content offers only a ” glimmer of the full experience to come.” A more “complete look” is set for July, and more details on the playable races and classes are coming.
That being said, Larian is also taking care to avoid spoilers, and will provide a heads up about something, “so you can make an informed decision as to whether it’s something you’d like to learn about or wait to experience yourself at launch.” Finally, regarding the release of Baldur’s Gate 3 on other platforms, the current plan is “to release the game in order of platform readiness.”
However, the team wants to make it run “on every platform we can, but it’s a gigantic, truly next-generation RPG with split screen, multiplayer and incredible breadth and density, and we don’t want to compromise.” So if there’s no Nintendo Switch version, don’t be too surprised.
Baldur’s Gate 3 is out on August 31st for PS5 and PC. Stay tuned for more details in the meantime.
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