A month after Bungie announced its plans to bring back vaulted content to Destiny 2, a new social media post by head of product Josh Deane has been spotted in which he confirmed that details are coming before the end of October. In the post, dated September 26th, Deane thanked the Destiny community for being quite vocal, noting that the response “has injected our team with so much energy and hope.”
“The next thing is, I know there are a lot of questions on the how, what, when of unvaulting. Including any potential future updates to D2 and what’s beyond for Destiny,” noted Deane. “There’s going to be a very intentional process for all of it that will take time. But over the next few weeks (targeting prior to the end of October) we’ll talk about what our first step is going to look like with more clarity.”
However, Deane said that Bungie doesn’t yet have any “roadmap” for its plans moving forward, at least for now. Rather, the company will keep lines of communication with the community open, so that it can “bring you all closer, more consistently to our dev milestones.” The studio is aiming for transparency when it comes to any potential challenges it might face when trying to bring back campaigns like The Red War and Forsaken when content was vaulted during the release of the Beyond Light expansion.
“That way when we share a release date we’re all on the same page and have the right expectations that leads directly into how we’ll further celebrate Destiny‘s legacy and vision for the future.” In a tweet reply, he confirmed that the team will update players on the unvaulting plan next week.
When it first made its announcement that it is bringing back content to Destiny 2, Bungie had also said that there are “more stories to tell” and “new worlds to build”, indicating that the studio wants to go back to making more content for the game.
“We understand that removing these experiences had a lasting impact on player trust and enjoyment of Destiny. Destiny 2 is more than just the content itself. It is a place where players have built memories together, formed lasting friendships, and shared experiences that have stayed with them for years. We cannot change the decision we made, but we can acknowledge its impact and do the work to make it right by restoring these important parts of Destiny’s history.”
Further in its announcement, Bungie said that the decision to return to Destiny came from the player base being quite vocal about its love for the game. Your voices mattered, and the way you showed up made a real impact. You reminded everyone how much this world, its history, and its future still mean to you.”
“Destiny is foundational to Bungie’s future. We have more stories to tell, new worlds to build, but we have to do it right and give our teams the time they need to do justice to this amazing universe.
“All of this is to say, we are not done with Destiny.”
Destiny 2 was originally released on PC, PS4, and Xbox One in 2017. Versions for PS5 and Xbox Series X/S were released in 2020, a year after the game went free-to-play with its “New Light” beginner experience. There was also a version for the now-defunct cloud streaming service Google Stadia.















