Comedy Gold and Keith David still don't offer enough for people to buy this game a second time.
Our analysis of the beta version of Battlefield Hardline reveals that it's not pushing hard enough on consoles.
Find out what happens when five friends play hide and seek.
Techland's zombie apocalyptic exodus occasionally stumbles but hits the ground running.
Kojima Productions builds a rocksteady, no-frills port for everyone.
New content incoming soon.
Sadly it does little to Illuminate its high points and probably should have stayed in the dark.
Turtle Rock's open beta further solidifies an entrancing multiplayer experience.
GamingBolt's Bill Smith on why you should reserve judgment on The Order: 1886.
Flu season.
Chloe Skew from Turtle Rock Studios on what makes Evolve a unique experience.
A complete guide for Call of Duty: Advanced Warfare Havoc DLC.
A complete guide for Dying Light.
IO Interactive has its task cut out for it but what can the next Hitman offer in either open world mechanics or stealth?
Senior Game Designer, Maya Georgieva on how Arena of Fate is a serious contender in the MOBA genre.
Do-Sung Go, the project manager of Black Desert on why it could be a game changer.
Heart Machine's Alex Preston gives us the low down on the upcoming indie game.
Great art style and interesting story line are not enough to pull Blackguards 2 from mediocrity.
Does Tropico 5’s Waterborne expansion pack bring enough to the island to warrant a return?
You got your Team Fortress 2 in my Minecraft!