Cyberpunk 2077 – CD Projekt RED Studio Head Addresses Crunch

Adam Badowski says, "This is one of the hardest decisions I've had to make."

Posted By | On 30th, Sep. 2020

Cyberpunk 2077_V

CD Projekt RED’s Cyberpunk 2077 is out in less than seven weeks and the pressure is on. Despite the developer promising to avoid mandatory crunch for the title, Bloomberg’s Jason Schreier revealed that crunch is indeed happening for the final stretch (though several developers have also been working overtime for the past year). Studio head Adam Badowski has since responded to the report, noting that these “last six weeks are our final sprint on a project we’ve all spent much of our lives on. Something we care for deeply.”

Badowski says that the majority of the team “understands that push” especially with the game recently being sent for certification. “This is one of the hardest decisions I’ve had to make, but everyone is well compensated for every extra hour they put in.” In addition, he confirmed that like in recent years, 10 percent of the annual profit generated by the company this year would be “split directly among the team.”

The developer has had issues with crunch for quite a while now, dating back to The Witcher 3: Wild Hunt. When Cyberpunk 2077 was still slated to launch on April 16th this year, CD Projekt RED’s John Mamais admitted that the studio was “pushing it to the wall” to meet the tight deadline. Following its first delay to September 17th, CD Projekt joint CEO Adam Kicinski said that “some degree” of crunch was happening to prepare the game for launch. And then there was the delay to November, especially with the studio firmly committed to releasing it by then.

How the studio will continue to deal with crunch remains to be seen, especially with multiplayer, post-launch updates and expansions coming to Cyberpunk 2077 (not to mention next-gen versions planned for next year). In the meantime, the game is slated to release on November 19th for Xbox One, PS4 and PC.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Game director Samar Louwe speaks with GamingBolt about the Metro franchise's virtual reality debut.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

Over three years since its reveal, the survival shooter will finally launch on November 20th for Xbox Series X...

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

"We probably need to have a lot of gates, including user testing or internal evaluation," said COO and CFO Hir...

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

The trailer could be for the rumored mobile version of Overwatch. Current general manager Walter Kong allegedl...

Death Stranding Surpasses 19 Million Players

Death Stranding Surpasses 19 Million Players

Kojima Productions' open world title launched for PS4 in 2019, before coming to PC the following year, and is ...

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Want to showcase the power of the Xbox Series X? Here are the best games to show of Microsoft's most powerful ...