Dying Light’s Success Gave Techland Confidence In Ambitious Ideas For Sequel

The success of the first game made the developer shoot for the stars.

Posted By | On 10th, Jul. 2019

dying light 2

Dying Light 2 is coming to us next year, and you can tell Techland is swinging for the fences. It’s got a mishmash of a lot of big ideas and ambitions that could make for one incredibly interesting title should the developer manage to grab that gold ring. And it was thanks to the success of the first game that the company felt bold enough to make that jump.

The first Dying Light came at a time when Techland was less sure of how viable their vision would be, according to a private Q&A that was transcribed by OnlySP. While Dead Island had been a success, they weren’t sure if the spiritual followup would hit quite the same way since the tone was much different. But since it was a huge success both critically and financially, they decided to trust their vision on Dying Light 2 and all their biggest ideas.

“Before the release of the first one, we were really, really nervous to see how the game would be received. We tried to do a couple of different things: we had open-world parkour, which basically allows you to climb anything and anywhere; there was the focus on melee combat. These were new ideas back then, so we didn’t know how it would be received by the community, but because the reception was so warm—it was a business success, it was a critical success—we got confidence to follow our own ideas and our own instincts.”

Dying Light 2 will release in the Spring of 2020 for PlayStation 4, Xbox One, and PC. It’ll definitely be interesting to see if Techland lives up to their admirable ambitions. And if you want a little extra faith that it will, check out our interview with Lead Game Designer Tymon Smektala about the game.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...