EA CEO Thinks Cloud Gaming And Subscription Services Will Lower Barrier For Gaming

Andrew Wilson sees the streaming future as a way for more people to enter the gaming space.

Posted By | On 01st, Aug. 2019

Electronic-Arts-Logo

When it comes to the streaming and subscription service future gaming is heading into, it’s hard to say where we’ll end up. Some think it’s simply the future and will improve things, while others are a lot more skeptical, for whatever reasons. One company that’s putting itself in the former category is EA, who thinks it’ll be a way to open the floodgates to new audiences.

In their most recent financial quarter report, CEO Andrew Wilson said that he saw the combination of subscription services (such as the company’s own EA Access) and streaming as a way for more people to have access to gaming than before. The high price of dedicated consoles or capable PCs are often a barrier that these things can, in theory, eliminate, as well as reach areas where that type of technology is simply not available.

“With games becoming an increasingly important part of our lives, subscriptions offer compelling new value propositions for players,” he said. “Other industries have demonstrated how subscriptions fundamentally shift consumer behavior. We consume more television content in different ways because of video subscriptions. We consume more music in different ways because of music subscription services. We believe the same is happening with games, where subscriptions can offer access to great content at great value with tremendously low friction.

“When combined with cloud streaming, the barriers are lowered even further, making it even more compelling to jump into new games and connect with new communities. The subscription opportunity is powerful for both players and game creators, and we’re continuing to invest in leading services on both console and PC.”

This is a sentiment that’s been echoed by others in the gaming industry. There’s still a lot of challenges that no one seems able to address, however, such as the existence of data caps and regions where internet access is limited. Either way, only time will tell, and the future is coming up on us pretty fast.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...