Fable Rumours About Development Reboot Are Reportedly Untrue

A recent rumour claimed that Playground Games has rebooted Fable's development and shifted to Unreal Engine, but a journalist has now refuted these claims.

Posted By | On 03rd, Jan. 2023

fable

Fable is one of several first party Xbox titles that were officially announced a while back but have never seemed to get any closer to launch. Since Playground Games’ RPG was first announced, updates on the game have been nonexistent, which naturally means questions have also been frequently asked about the state of development and how long it’ll be before the game finally launches, especially with the game having been in the works as long as it has been.

A recent rumour originating on 4chan (which is a shaky source at the best of times) painted a pretty grim picture, claiming that the game’s most recent build had ben deemed “unplayable” by Playground Games, with the studio allegedly deciding to reboot development from scratch and switch to Unreal Engine for the project going forward.

That, however, seems to be inaccurate. Taking to Twitter and responding to the aforementioned rumour, journalist Christopher Dring of GamesIndustry simply said, “This is not true.”

Of course, it would be far better if Microsoft or Playground Games provided an official update on the game, but fans should be reassured that someone who generally tends to be in the know has refuted rumours about a development reboot. Even so, this isn’t the first time reports have mentioned development issues at Playground Games, so it remains to be seen exactly what the project’s status is behind the scenes.

Fable is in development for Xbox Series X/S and PC. It was recently announced that Deus Ex developer Eidos Montreal is co-developing the game- read more on that through here.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Game director Samar Louwe speaks with GamingBolt about the Metro franchise's virtual reality debut.