The update introduces the city of Olima, the Hub, new regional and main story quests, combat improvements and a new companion.
The follow-up to Spiders' successful 2019 RPG offers three regions to explore, six companions to recruit, and much more in early access.
Spiders outlines plans to add new companions, regions, quests, skill trees, and more while continuing the RPG's main story.
Learn more about the setting and story of Spiders' RPG sequel, which arrives on PC via Steam Early Access on September 24th.
The Gamescom edition of the show will feature more than 50 titles, with publishers like Plaion, Rebellion, Nacon, and 2K confirmed.
Spiders and Nacon have announced the early access for their upcoming RPG sequel, which will also come to current-gen consoles upon its full release.
Spiders Studio offers a brief look at combat, including tactical pause and controlling companions, alongside some environments.
Three regions will be available to explore with regional quests and dungeons. You can also create a character and recruit companions.
How long early access will last for the RPG is unknown, but its price is confirmed to be lower than when it fully launches.
Producer Reba Isber says the team is "relying heavily on early access to collect player feedback and see if we're heading in the right direction."
Players control a Teer Fradee native three years after the original game's events in a world ravaged by war and the plague.
Nacon says it will be sharing updates on its 2024 games at the event, as well as "a few surprises".
Spiders' RPG was announced last year, and is officially scheduled to launch for PC and consoles sometime in 2024.
Set three years after the first game, the story sees a Teer Fradee native traveling to Gacane and maneuvering through various conflicts to obtain their freedom.