Halo Infinite’s player base has been left frustrated by the game’s post-launch support following a solid release, and 343 Industries – which is more than aware of said frustrations – is looking to address some of the community’s biggest criticisms with upcoming content drops. Of course, in less than a month, Halo Infinite will be receiving its second season of multiplayer content, which will add new maps, modes, and more.
Having previously detailed some of the improvements and changes that’ll be coming to the shooter with its upcoming season, in a new Halo Waypoint blog post, the developer has now provided a few more details pertaining to progression and the in-game shop, among other things.
343 Industries says that the free tiers of season 2’s battle pass will have more customization content available (with other customization improvements, such as cross-core customization, being worked on as well). Weekly Challenges will also continue to see improvements, while Ultimate Rewards will no longer be wasted on the likes of emblems or backdrops.
The in-game shop, meanwhile, will see bundles having “more consistent value”, while other improvements will include “allowing the purchase of specific items within bundles, increasing the rate of offer refreshes, and even potentially adding a second page”.
Season 2: Lone Wolves kicks off on May 3.
SEASON 2 UPDATES:
- Bundles will have more consistent value across different offerings
Battle Pass & Progression
- Season 2’s free track will have more customization content than Season 1’s
- Players can earn 1000 CR in the S2 Premium Battle Pass
- Weekly Challenges will see continued improvements
- Ultimate Rewards will be higher value cosmetics such as visors, coatings, and stances, and no longer have emblems or backdrops, throughout the course of the season.
Theater & Observer
- Theater & Observer will have updates to address overall stability, issues caused by viewing multiple films in a row, and problems that arise when observing multiple matches in a row