Horizon Forbidden West
Developer: Guerrilla Games
Meanwhile, Marvel’s Spider-Man: Miles Morales benefits off quicker loading, “more detailed assets.”
Various developers of upcoming PlayStation 5 titles have highlighted the benefits of DualSense and its haptic feedback for their games. In a new PlayStation Blog post, the discussion is now on the console’s solid state drive and 3D audio, and how they enhance the experience. In the case of Guerrilla Games’ Horizon Forbidden West, it’s as simple as allowing players to locate machines more easily thanks to 3D sound.
As creative director Mathijs de Jonge notes, “With the PS5 console’s Tempest 3D AudioTech sound engine we’ll be able to play sounds in such a way that players will be able to locate the machines around them with greater ease, which is great for situations in which you find yourself surrounded or just want to sneak on machines.” This should help combat feel more immersive as players will better sense where machines are attacking from in a battle rather than relying on visual indicators. As for Marvel’s Spider-Man: Miles Morales, it’s benefiting from the solid state drive in other ways besides instantaneous load times.
“Beyond near-instant loading and fast-travel, the SSD and its speed allow us to more quickly load and display more detailed assets. This should lead to the city looking better than ever, and this is just the beginning for our team unlocking those possibilities. It’s a fundamental change that we can’t wait to take more advantage of in the years to come,” says creative director Brian Horton.
While Horizon Forbidden West is out in 2021, Marvel’s Spider-Man: Miles Morales is out this holiday season as a PS5 launch title. Sony recently released a new commercial, hyping up the console’s “breathtaking immersion” but has yet to reveal a release date. Rumors have indicated that a PS5 event in mid-September will offer more details but official confirmation is still pending. Stay tuned for more details in the meantime.