In a year of highs and lows, one of the more historic occurrences was Nintendo releasing $80 games, starting with Mario Kart World on the Nintendo Switch 2. Microsoft sought a piece of that pie with The Outer Worlds 2, but quickly backtracked following backlash. While there’s still a chance it could revisit the same, that doesn’t currently seem to be the plan, per Microsoft’s president of game content and studios, Matt Booty.
The goal, he told Variety, is “delivering player satisfaction and delivering player value. And we’re always going to be listening to what people want there.
“We’ve reacted in the last year, and I think for us, the real focus is going to be — I’ll come back to the phrase meeting people where they are,” said Booty. “I think there’s going to be less of a focus on what’s that top line price of a game, as people start to engage in different ways with games. From our point of view, monetisation just happens in so many different ways right now.
“So we’re going to continue to listen to the feedback from fans. We’re going to continue to balance that with needing to run the healthy business. But right now, on the content side, we don’t have any pricing updates.”
That part about the “many different ways” of monetization likely refers to the recent price hike of Game Pass, with Ultimate now costing $30 monthly. Microsoft also confirmed that it’s testing a new free tier of Xbox Cloud Gaming with ads, though it’s yet to nail the particulars of how this will work or when it will launch. Much like the Game Pass version of the service, it could remain in beta for years before fully launching.
Still, it wouldn’t be remiss for the company to try and reintroduce $80 pricing for 2026 titles like Forza Horizon 6 or Fable, especially given their long development cycles and scale. The former is rumored for launch in the first half of 2026, while the latter still lacks a concrete release window.















