Monster Hunter Wilds Reaches Nearly 1.4 Million Concurrent Steam Players

The success of the action RPG has also pushed Steam to new heights, with the platform hitting more than 40 million concurrent players.

Posted By | On 04th, Mar. 2025

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While Capcom has already announced that Monster Hunter Wilds is essentially its biggest launch ever, the title has been proving this fact over the weekend. According to SteamDB, Monster Hunter Wilds had, at its peak, more than 1.38 million concurrent players. It also marked a new milestone for Steam since the title helped propel it to a new peak of 40 million concurrent players.

At the time of writing, Monster Hunter Wilds currently sits at number two on Steam’s concurrent players list with 1.13 million players. This puts it right behind free-to-play competitive shooter Counter-Strike 2, which currently has 1.48 million players. When it comes to all-time figures, however, Monster Hunter Wilds is currently ranked as the fifth most-played game in terms of concurrent players.

The list is headed up by PUBG: Battlegrounds, which at its peak had more than 3.2 million concurrent players. Not counting free-to-play titles, Monster Hunter Wilds would be ranked third in terms of concurrent players, right behind Black Myth: Wukong (2.4 million players), and Palworld (2.1 million players).

Capcom revealed this week that Monster Hunter Wilds had sold eight million copies within three days of its release. The previous mainline game in the series was Monster Hunter Rise, which sold 4 million copies in a similar time frame, while the older Monster Hunter World had sold more than 5 million copies.

Before announcing Monster Hunter Wilds‘ success, Capcom has announced that series producer Ryozo Tsujimoto will be taking up a new position of Chief Product Officer of the company’s game development divisions. Starting in the new position on April 1, Tsujimoto will be taking over the role from Yoichi Egawa.

Things haven’t been completely rosy for Monster Hunter Wilds, however. Earlier this week, Capcom had announced that it was investigating a bug that could result in players blocked off from progressing through its story. The bug essentially prevented an NPC that players need to interact with from spawning.

This bug has seemingly been fixed with a recent update, however. The update also fixed other minor problems that Monster Hunter Wilds had, like the Ingredient Center not unlocking for some players. For a full list of bugs fixed with the update, check out our coverage.

Monster Hunter Wilds has also had a rocky launch across platforms, with PC players seemingly being hit the hardest. The title’s aggregate review rating on Steam currently sits at “Mixed,” with many players complaining about the title’s poor performance on hardware that meets, if not exceeds, the spec requirements that Capcom had confirmed.

Addressing these performance issues, the company asked players to try various fixes like updating GPU drivers, disabling any compatibility modes that might be interfering with the game, and readjusting the in-game graphical settings.

Monster Hunter Wilds is available on PC, PS5 and Xbox Series X/S. For more details, check out our review.


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