Octopath Traveler has been an absolute success for Square Enix and Acquire. The developers announced today on Twitter that the game has sold 1.5 million units worldwide since its release last Summer; this is up from the 1.08 million we knew it had done back in January, and in spite of the chronic and severe shortages that plagued availability for it for weeks.
Acquire, the developers of the game, also confirmed today that they are working on a console-based follow-up (although it’s unclear whether this follow up is going to be an Octopath sequel, or a brand new IP). That said, they also said that the game will take some time to develop, and apologized for the wait.
Octopath Traveler was a great, accomplished throwback to classic 16-bit turn based RPGs that nonetheless suffered from some issues. Hopefully, any follow up to it will see the developers take the feedback regarding repetition in Octopath into account, because if they do, their next game could be a legitimate classic. Octopath Traveler itself is available exclusively on the Nintendo Switch.
RT
併せて情報を
載せていただいたのですが、1月にSwitch版の全世界出荷+DL数が、
150万本を突破いたしました!遊んでいただいた、
遊んでいただいている、
世界中の皆さんに、改めて感謝です!!引き続き、オクトパストラベラーに
お付き合いいただけますと幸いです。— オクトパストラベラーII公式 (OCTOPATH TRAVELER II) (@OCTOPATH_PR) March 8, 2019
RT
スマートフォン版の新作が
情報公開されました!
オルステラ大陸を巡る、新たな物語。
3/12に先行体験版のプレイヤーも募集開始です。家庭用ゲームで新作をお待ちの皆さんも、
すみません、今しばらく制作の
お時間をいただきますので、その間、こちらもぜひ
お楽しみいただけると嬉しいです!— オクトパストラベラーII公式 (OCTOPATH TRAVELER II) (@OCTOPATH_PR) March 8, 2019
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