Samson Studio Says “Fair Fights Are For Chumps,” as Rough and Tumble Combat Dominates New Gameplay
"The world is not just an arena in which you have a fight. The world is part of the fight," says principal programmer Strati Zerbinis.
Cyberpunk 2 Lead Values “Our Uninterrupted Immersion More” Over Setting up Cutscenes
"It's okay to not vibe with our choices!" says creative director Igor Sarzyński while discussing the first-person-heavy presentation.
Fallout 5 – Former Skyrim Lead Designer Would Be “Shocked” if It Wasn’t Set in America
If he had a choice, however, Bruce Nesmith thinks "Tokyo would be great." "You could do a lot of very cool stuff out there."
MindsEye Developer Parting Ways With IO Interactive, Hitman Collaboration Cancelled – Rumor
The decision reportedly comes from Build a Rocket Boy, not the publisher, which wants more control over its much-maligned title.
GDC Says 33 Percent of Surveyed US-Based Game Industry Employees Have Been Laid Off in Last 2 Years
Other countries didn't fare much better, with 28 percent laid off in the last 24 months and 17 percent in the last year alone.
Yakuza Series May Receive More Switch 2 Ports Based on Fan Feedback, Says RGG Studio Head
With Yakuza Kiwami 3 and Dark Ties coming soon, Masayoshi Yokoyama says the studio is "releasing everything that we can at the moment."
Metal Gear Franchise Has Sold 65.5 Million Copies, Silent Hill Has Sold 14 Million Copies
Both franchises have been seeing stable rises in sales owing to releases like Silent Hill f and Metal Gear Solid Delta: Snake Eater.
Metroid Prime 2: Echoes, Pikmin 2 Were “Incorrectly Included” in Promotional Images Says Nintendo
The two games were spotted as parts of a promotional image showing GameCube titles coming to the Switch Online subscription service.
Helldivers 2 Reportedly Crossed 20 Million Lifetime Sales This Month
Housemarque's co-op shooter remains as popular as ever, with Alinea Analytics estimating 3.6 million players in January alone.
Crimson Desert’s Engine Offers Native 4K/60 FPS and Ray Tracing, Pearl Abyss Focused on Optimization
"Off-the-shelf engines weren't able to deliver the uncompromised vision that the team set forth to create," says Pearl Abyss's Will Powers.
Beyond Good and Evil 2 Creative Director Says it is Not Affected by Ubisoft’s Restructuring
Fawzi Mesmar also expressed sadness about many of the projects at Ubisoft getting cancelled as part of its organizational overhaul.
Nintendo Direct Partner Showcase Planned for February 5 – Rumor
While no details about this alleged Partner Showcase have been revealed, games like The Duskbloods or Overwatch 2 wouldn't be out of place.
Highguard Update Brings More Video Options, Engine Bug Fix and Console FoV Slider
Wildlight Entertainment has confirmed that the next update for Highguard will bring further optimization improvements and more options.
PlayStation Portal With OLED Display Coming Out This Year – Rumor
No other details about this rumored refresh of the PS Portal have been revealed, like whether it will get a resolution bump.
Resident Evil Requiem Director Says Leon’s Brutality Will Make Players Ask What’s Wrong With Him
Koshi Nakanishi spoke about how Leon has continued to fight since his previous appearance and that he is now "world-weary".
Borderlands 4 is Getting Another Raid Boss, Shared Progression and Its First Takedown in 2026
The next Bounty Pack, Legend of the Stone Demon, lands next month, while the first paid Story Pack and Vault Hunter go live in March.
Resident Evil Requiem Sees Grace’s Actions Affecting Leon: “It’s A Different Kind of Replay Value”
"If you switch from Grace to Leon in the same location, any enemies Grace took down stay dead for Leon," says director Koshi Nakanishi.
Rainbow Six Siege Teases Solid Snake From Metal Gear Solid as Next Operator
The legend himself is coming to Ubisoft's competitive tactical shooter in Year 11 with a full reveal slated for February 15th.
Onimusha: Way of the Sword Has “Elements That Pay Homage” to Older Titles, No Returning Characters
"Iconic elements like soul absorption and Issen counters are very much present, and we’ve taken a lot of care in crafting them."
Tomodachi Life: Living the Dream Features Animal Crossing-Style Island Customization
For the first time in the series, players can customize the island with unique decorations and rearrange its very shape and size.



























