Returnal Developer Details Asynchronous Multiplayer

Sounds a lot like Dark Souls.

Posted By | On 18th, Mar. 2021

returnal

The more Sony and Housemarque show of Returnalthe better it looks. Thanks to what’s looking like thrilling action, a healthy dose of horror elements, a fascinating narrative premise, and more, it’s shaping up to be a game that’s well worth keeping an eye on. And though it is going to be a largely single player experience, it will still have some multiplayer stuff sprinkled in.

In a recently published update on the PlayStation blogReturnal narrative director Greg Louden confirmed that the upcoming roguelike shooter will have asynchronous multiplayer gameplay, and went on to describe it briefly. It actually sounds quite a bit like the asynchronous multiplayer mechanics of the Souls series. Essentially, you will often come across “projections” left behind by other players, which will show how they died.

After watching a projection, you’ll be able to decide what to do next, from scavenging their remains for items to avenging their deaths. Projections will differ from any audio logs you find within the game, with the latter being handcrafted narrative bits and pieces, as opposed to the dynamic and player-made nature of the projections.

“As shown in our trailer, Selene also discovers her own scout corpses across Atropos,” Louden explained. “These corpses can feature projections of other players’ deaths (via our online systems), or Scout Audio Logs that are left behind by other versions of Selene, that she cannot remember recording. The projections show other players deaths in Returnal, at the conclusion of which you can decide to scavenge the remains for items or revenge their death, triggering events that are best discovered when you play. Story content from audio logs is handcrafted storytelling, whereas the projections are all created via other players’ deaths and found across all of the environments in Returnal.”

Returnal launches exclusively for PS5 on April 30.


Tagged With: , , ,

Keep On Reading!

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

The maps are also "roughly the same scale" as the Yakuza series, though each has a distinct size, says RGG Stu...

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

With stunning elasticity and the ability to increase the size of her limbs, Kamala Khan can move fast and dish...

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

Leaker Kepler_L2 posits a grim update for the next-gen console while claiming that its specs have been "locked...

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...