Returnal is a roguelike third person shooter developed by Housemarque and published by Sony.
It combines third person action with roguelike and horror elements.
Meanwhile, Marvel's Spider-Man: Miles Morales, available on PS5 and PS4, currently stands at over 6.5 million units sold worldwide.
Housemarque's latest update for the rogue-lite shooter also fixes issues with Daily Challenges, save game corruption and some visual issues.
Housemarque CEO Ilari Kuittinen says the "usual suspects" from Sweden, China, and the United States were also looking to acquire the studio.
Co-founder and managing director Ilari Kuittinen says the studio will be expanding and that Returnal should provide a "hint as to what's next."
Acquisition by PlayStation gives the studio "a clear future and a stable opportunity to continue delivering on gameplay centric approaches," says Housemarque co-founder.
New Pokemon Snap, NieR Replicant ver.1.22474487139…, and Returnal also debuted in the top 10 of the software charts.
Housemarque is keen on showing that it's not just a "Resogun-studio."
The roguelike shooter's newest patch is going live imminently.
ASTRA Scout Selene is the latest PlayStation icon to join the platformer.
"There are some systems in place that are currently a hindering factor,," says marketing director Mikael Havari.
Here are all the different items and equipment that you can find on Atropos.
Housemqarue recommends keeping auto-updates off.
Here's how to easily take down each boss.
If your save file's size changed upon corruption, there's a high chance it's gone forever.
Housemarque will release a new patch soon after the issue is fixed.
Housemarque recommends turning off your PS5's auto-updates so you don't lost your progress.
Housemarque's rogue-lite has several systems at play. Here's how some of them work.
Nier Replicant ver.1.22474487139... falls from first all the way to 22nd place.
However, the developer hears the community.
Here's a quick rundown on what persists between each cycle.
Housemarque's challenging roguelike shooter should be a little easier to get started in with these handy pointers.
Get an extended look at Housemarque's newest shooter.
"We are forever grateful for having this opportunity," says Housemarque co-founder Ilari Kuittinen.
Returnal exceeds expectations in every way imaginable.
Housemarque's rogue-lite shooter is out on April 30th for PS5.
See how the time loop works in the upcoming action game.
Sony's next first party title has its preload up a week early.
The roguelite shooter's performance and resolution have been officially confirmed.
A long look at the beginning of Housemarque's next.
The rogue-lite shooter is out on April 30th exclusively for the console.
Sony's latest looks like a fairly easy Platinum.
Housemarque's upcoming shooter continues to look impressive.
Housemarque's upcoming roguelike shooter continues to look impressive.
Check out the different hostile life that Selene encounters on Atropos.
Bobby Krlic breaks down some key differences from the two experiences.
Housemarque's rogue-lite could have the gameplay and narrative chops to be truly great.
Narrative director Gregory Louden discusses the various layers of story-telling.
Here's every reason to be excited for Housemarque's upcoming roguelike shooter.
Levels will also encourage exploration to find secrets and hidden items.
Weapons also have abilities that can be unlocked from slaying enemies.
Housemarque's Mikael Haveri breaks down the roguelite shooter.
Housemarque's rogue-lite shooter is out on April 30th.
Sounds a lot like Dark Souls.
Learn more about the ASTRA scout's ordeal on Atropos.
Game director Harry Krueger talks about the upcoming roguelike's approach to storytelling.
Returnal developer talks about how the roguelike shooter will leverage the PS5's hardware.
Housemarque shines a bit more light on the creepier aspects of Returnal.
The rogue-lite elements of Housemarque's shooter are also briefly showcased.
Three biomes are revealed while six remain unknown.
Sounds like a good ol' time.
We analyze the most impressive elements of the tech behind Housemarque's upcoming PS5 exclusive.
Housemarque is taking some additional time to polish the game.
Housemarque's roguelike shooter is the very definition of a dark horse.
Should be a big boost for a roguelike game.
Two suits will come with at least one version of the game.
Game director Harry Krueger talks about Returnal's nature as a roguelike title.
Other roguelite mechanics like Obolites and Suit Malfunctions are also detailed.
"Cosmic horror has been a strong inspiration for us," says game director Harry Krueger.
Positive and negative perks, consumables, and even a sword figure into runs.
There are also some new gameplay clips thrown in for good measure.
Director Harry Krueger also discusses the game's origins.
It's all in how you use L2.
New gameplay reveals enemies, a boss fight and a sick looking sword.
The listing has since been removed by the retailer.
High-octane action and movement abilities briefly showcased.
It focuses on the first party titles Sony hopes to get out between now and 2021.
The studio re-evaluated how they recorded their sound.
"Bullet hell-fueled combat" awaits players in the roguelike third-person shooter.
It also has "near-instant" load speeds along with supporting haptic feedback and Tempest 3D AudioTech.
No word yet on whether or not these are final.
Housemarque's PS5 exclusive could be out as early as next year.
A game about dying, dying again, and dying some more.
Reportedly, the developer has partnered with Sony for its upcoming project.
The studio has halted all other work as it focuses on a major new project.