Returnal is a roguelike third person shooter developed by Housemarque and published by Sony.
It combines third person action with roguelike and horror elements.
Returnal developer Housemarque previously confirmed that its next title will be another completely new IP.
Without warning or official communication, Sony has raised prices for several of its PlayStation PC titles by varying degrees.
The installation process is optimized to reduce file size on PC, and 3840x1600 resolutions should now display correctly.
The bullet-hell/third-person shooter finally comes to PC, but not without its share of issues. Here are some fixes you should know about.
With a concurrent user count of under 7,000 on Steam, Returnal is among Sony's worst PC launches so far, second only to Sackboy: A Big Adventure.
Having spent two years as a title exclusive to the PS5, Returnal has finally made the jump to PC. How well does it perform, and is it still fun? Check out our review to find out.
Housemarque's acclaimed roguelike third person shooter is now available on PC, nearly two years on from its PS5 launch.
Housemarque's third-person shooter is coming to PC on February 15th. Here's what you need to know before journeying to Atropos.
Some serious hardware is required if you're keen on running Returnal on PC in 4K/60 FPS at Epic settings with ray tracing enabled.
Releasing on February 15th, it features accessibility options like a ping system for co-op play and an alt-fire crosshair charging notification.
Coming to Steam and Epic Games Store for $59.99, pre-orders get access to two weapons, consumables and a Pulsating Mass artifact early.
The minimum and recommended system requirements for Returnal's upcoming PC port have been unveiled.
Climax Studios is best known for Silent Hill: Origins and Silent Hill: Shattered Memories, and has also worked with Housemarque on past titles like Dead Nation and Resogun.
Sony has confirmed at The Game Awards that Returnal is coming to PC. The port is due out sometime in early 2023.
Previously leaked under the codename Oregon, the roguelike shooter's SteamDB page has been updated with mentions of the game's official name.
Also mentioned are an open world game from Sumo Digital, a survival horror title by Firesprite, and a Returnal PC port.
Evidence is mounting for the impending announcement of a PC release for sci-fi roguelike Returnal, this time with a look at its options screens.
Multiple leaks in recent weeks have claimed that Housemarque's roguelike third person shooter is headed to PC soon.
The SteamDB page for the roguelike sci-fi shooter was recently updated again, suggesting the game might be optimized for the Steam Deck at launch.
Following various leaks, the PC port of Housemarque's roguelike shooter is rumored to be releasing sometime this Summer.
Senior narrative designer Eevi Korhonen also talked about the difficulties the development team encountered while trying to inculcate story elements and manage pacing in a roguelike.
New details and screenshots on the PC ports of the two PlayStation exclusives have also allegedly leaked, lending further credence to the rumour.
A listing for "Oregon" contains references to Helios, Tower of Sisyphus and Returning along with several tags describing the shooter.
Balance changes haven't been revealed but there are bug fixes for co-op like crashes and black screens when traveling between biomes.
Game director Harry Krueger opens up about the importance of accessibility in game design and the lack of difficulty options in Returnal.
The likes of Marvel's Spider-Man, Marvel's Spider-Man: Miles Morales, and Mortal Kombat 11 will also be available.
Two players can team up and tackle the story together, while solo players can challenge the new endless survival mode and net a high score.
Housemarque shares an extended look at the upcoming endless tower game mode called the Tower of Sisyphus, coming later this month.
Play through the entire story with a friend or challenge the various "phases" of the tower, each offering 20 floors of enemies and other dangers.
"We’re quite proud of what we accomplished with Returnal, and we’re quite excited to pursue that same trajectory as a company," says Returnal director Harry Krueger.
Several developers from the first party PlayStation studio mentions the likes of Deathloop, Metroid Dread, Returnal, Inscryption, and more as their highlights of the year.
After the positive response to the last update that allowed a temporary save state, more options could follow for the roguelike shooter.
A cryptic tweet from the game's official account could be suggesting that the roguelike shooter will be getting new content soon.
Hoursemarque's roguelike shooter Returnal was awarded the Game of the Year award during the recent Develop: Star awards.
Housemarque finally addresses one of the biggest complaints with its rogue-lite shooter, allowing the creation of a mid-run suspend point.
It seems like a big upcoming update for Returnal recently went into beta, suggesting the game could see some significant changes soon.
Meanwhile, Marvel's Spider-Man: Miles Morales, available on PS5 and PS4, currently stands at over 6.5 million units sold worldwide.
Housemarque's latest update for the rogue-lite shooter also fixes issues with Daily Challenges, save game corruption and some visual issues.
Housemarque CEO Ilari Kuittinen says the "usual suspects" from Sweden, China, and the United States were also looking to acquire the studio.
Co-founder and managing director Ilari Kuittinen says the studio will be expanding and that Returnal should provide a "hint as to what's next."
Acquisition by PlayStation gives the studio "a clear future and a stable opportunity to continue delivering on gameplay centric approaches," says Housemarque co-founder.
New Pokemon Snap, NieR Replicant ver.1.22474487139…, and Returnal also debuted in the top 10 of the software charts.
Housemarque is keen on showing that it's not just a "Resogun-studio."
The roguelike shooter's newest patch is going live imminently.
ASTRA Scout Selene is the latest PlayStation icon to join the platformer.
"There are some systems in place that are currently a hindering factor,," says marketing director Mikael Havari.
Here are all the different items and equipment that you can find on Atropos.
Housemqarue recommends keeping auto-updates off.
Here's how to easily take down each boss.
If your save file's size changed upon corruption, there's a high chance it's gone forever.
Housemarque will release a new patch soon after the issue is fixed.
Housemarque recommends turning off your PS5's auto-updates so you don't lost your progress.
Housemarque's rogue-lite has several systems at play. Here's how some of them work.
Nier Replicant ver.1.22474487139... falls from first all the way to 22nd place.
However, the developer hears the community.
Here's a quick rundown on what persists between each cycle.
Housemarque's challenging roguelike shooter should be a little easier to get started in with these handy pointers.
Get an extended look at Housemarque's newest shooter.
"We are forever grateful for having this opportunity," says Housemarque co-founder Ilari Kuittinen.
Returnal exceeds expectations in every way imaginable.
Housemarque's rogue-lite shooter is out on April 30th for PS5.
See how the time loop works in the upcoming action game.
Sony's next first party title has its preload up a week early.
The roguelite shooter's performance and resolution have been officially confirmed.
A long look at the beginning of Housemarque's next.
The rogue-lite shooter is out on April 30th exclusively for the console.
Sony's latest looks like a fairly easy Platinum.
Housemarque's upcoming shooter continues to look impressive.
Housemarque's upcoming roguelike shooter continues to look impressive.
Check out the different hostile life that Selene encounters on Atropos.
Bobby Krlic breaks down some key differences from the two experiences.
Housemarque's rogue-lite could have the gameplay and narrative chops to be truly great.
Narrative director Gregory Louden discusses the various layers of story-telling.
Here's every reason to be excited for Housemarque's upcoming roguelike shooter.
Levels will also encourage exploration to find secrets and hidden items.
Weapons also have abilities that can be unlocked from slaying enemies.
Housemarque's Mikael Haveri breaks down the roguelite shooter.
Housemarque's rogue-lite shooter is out on April 30th.
Sounds a lot like Dark Souls.
Learn more about the ASTRA scout's ordeal on Atropos.
Game director Harry Krueger talks about the upcoming roguelike's approach to storytelling.
Returnal developer talks about how the roguelike shooter will leverage the PS5's hardware.
Housemarque shines a bit more light on the creepier aspects of Returnal.
The rogue-lite elements of Housemarque's shooter are also briefly showcased.
Three biomes are revealed while six remain unknown.
Sounds like a good ol' time.
We analyze the most impressive elements of the tech behind Housemarque's upcoming PS5 exclusive.
Housemarque is taking some additional time to polish the game.
Housemarque's roguelike shooter is the very definition of a dark horse.
Should be a big boost for a roguelike game.
Two suits will come with at least one version of the game.
Game director Harry Krueger talks about Returnal's nature as a roguelike title.
Other roguelite mechanics like Obolites and Suit Malfunctions are also detailed.
"Cosmic horror has been a strong inspiration for us," says game director Harry Krueger.
Positive and negative perks, consumables, and even a sword figure into runs.
There are also some new gameplay clips thrown in for good measure.
Director Harry Krueger also discusses the game's origins.
It's all in how you use L2.
New gameplay reveals enemies, a boss fight and a sick looking sword.
The listing has since been removed by the retailer.
High-octane action and movement abilities briefly showcased.
It focuses on the first party titles Sony hopes to get out between now and 2021.
The studio re-evaluated how they recorded their sound.
"Bullet hell-fueled combat" awaits players in the roguelike third-person shooter.
It also has "near-instant" load speeds along with supporting haptic feedback and Tempest 3D AudioTech.
No word yet on whether or not these are final.
Housemarque's PS5 exclusive could be out as early as next year.
A game about dying, dying again, and dying some more.
Reportedly, the developer has partnered with Sony for its upcoming project.
The studio has halted all other work as it focuses on a major new project.