Returnal Developer Thanks Sony for Support “in an Age When Publishers Are Taking Less Creative Risks”

"We are forever grateful for having this opportunity," says Housemarque co-founder Ilari Kuittinen.

Posted By | On 29th, Apr. 2021

returnal

As a developer, indie studio Housemarque has certainly seen its fair share of ups and downs. Arcade shooters like Resogun and Nex Machina have enjoyed great critical succes, but haven’t sold terribly well, and that incongruity led to the developer being forced to rethink its strategy not that long ago. Infamously, Housemarque declared that arcade games are dead, and that in order to be financial successfully, they’re going to pivot away to something with more mass market appeal- following which they announced battle royale shooter Stormdrivers.

The decision wasn’t received very well, and even Housemarque didn’t expect the game to be very successful. Some time later, however, they confirmed that the battle royale title’s development had been put on hold, as the studio shifted all of its focus on Returnal– a game that brings the arcade style bullet hell action that Housemarque is known and applies it to a big, ambitious, 3D game.

Ahead of Returnal’s launch, Housemarque co-founder Ilari Kuittinen recently posted an update on the developer’s website, talking about those ups and downs, about Returnal’s development (which apparently started in March 2017, with the game first being pitched all the way back in 2015), and more. Notably, Kuittinen thanked publisher Sony for its “fantastic support” for a game as unique as Returnal, especiall at a time where publishers have almost completely stopped taking creative risks.

“Although we managed to release one of the best reviewed new games of 2017 according to Metacritic, we were certainly left disappointed with the sales leading me to declare #arcadeisdead and ending our long standing commitment to the arcade genre,” Kuittinen wrote. “Giving up on the genre didn’t mean that we’d be giving up on our deep commitment to fast-twitch action gameplay. Instead, we wanted to take on the challenge to figure out how we could translate our arcade 2D gameplay expertise into a 3rd person action game. On the other hand, it was still very uncertain, if we’d be able to move past the prototype phase and convince Sony to keep on funding a new, unproved concept. The concept was ridiculously ambitious and looking back we as a company really weren’t totally appreciating the challenge ahead of us and how hard it could be to tackle it.

“In the age when game publishers are taking less and less creative risks, we are truly thankful to our publishing partner Sony, who has given us an opportunity to work on something very risky and has given fantastic support during the whole project.  We are forever grateful for having this opportunity.”

Given recent discussion around how Sony seems to be homogenizing its approach to first party development and is adopting a risk-averse strategy that prioritizes production of AAA blockbusters like God of War and Horizon Zero Dawn at the expense of more experimental stuff, something like Returnal is great to see. PlayStation Studios boss Hermen Hulst has said that Sony will continue to have a diverse first party lineup in the years to come, so here’s hoping this continues.

Returnal is out tomorrow, exclusively for the PS5. In our review of the game, we awarded it a score of 9/10, calling it “Housemarque’s best game to date, and an unmissable killer app very early in the PS5’s life.” You can read our full review through here.


Tagged With: , , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Fallout Shelter Downloads Are up by Nearly 350 Percent

Fallout Shelter Downloads Are up by Nearly 350 Percent

Meanwhile, daily revenue has also climbed by over 230 percent, going from less than $20,000 per day to nearly ...

Cat Quest 3 is Coming to PC and Consoles on August 8, Demo Out Now on Nintendo Switch

Cat Quest 3 is Coming to PC and Consoles on August 8, Demo Out Now on Nintendo Switch

Cat Quest 3 will also feature seamless co-op actions, and the demo even supports local co-op on Nintendo Switc...

Europa Announced for Nintendo Switch, Demo Out Now on eShop

Europa Announced for Nintendo Switch, Demo Out Now on eShop

The Ghibli-inspired Europa has also received a new trailer celebrating its Nintendo Switch announcement.

Braid: Anniversary Edition Release Date Has Been Pushed Back to May 14

Braid: Anniversary Edition Release Date Has Been Pushed Back to May 14

Meanwhile, the Xbox One and Xbox Series X/S versions of Braid: Anniversary Edition have been pushed back furth...

Endless Ocean Luminous Explains its Gameplay Mechanics in Latest Trailer

Endless Ocean Luminous Explains its Gameplay Mechanics in Latest Trailer

The latest trailer for Endless Ocean Luminous shows off some gameplay for both single-player as well as its 30...

Starfield – “Some Really Good Updates” Will be Announced “Soon,” Todd Howard Says

Starfield – “Some Really Good Updates” Will be Announced “Soon,” Todd Howard Says

Howard says Bethesda is "doing a lot of Starfield work" that we'll be hearing about in the not-too-distant fut...