Mark Darrah and Michael Gamble answer various questions about the game.
There's several ways you can do that.
BioWare talks about how its reconciling storytelling with multiplayer.
Plus, new information on the game's demo.
On the other hand, post-launch support is a "big thing" for the upcoming Anthem.
BioWare GM states that Anthem is a "specific thing" unique from other IPs.
Development team members also discuss Fortnite and its approach to seasonal content.
“We don’t want to divide the audience.”
In addition, the reactivity and depth of Fort Tarsis could be seen in future BioWare hubs.
BioWare's Mark Darrah wants to "keep it simpler" and avoid presenting "any false choices."
BioWare have revealed new details on how Anthem will handle its narrative.
"It's a true amalgamation of all our experiences and all of our game teams."
BioWare says we won't have to wait for info on the game's demo too long.
Game director Jonathan Warner talks about how Anthem will handle player choice.
"I think it’s really about our choice as developers."
BioWare have also shared the main theme of the game.
Executive produce Mark Darrah has been on Twitter some more lately.
Executive producer Mark Darrah answers a bunch of questions.
The EA Play may have caused some deja vu for Destiny players but Anthem has its fair share of differences.
Producer Ben Irving gives bits of info on why (and if) you should fight the wildlife in Anthem.