Based on this footage, it seems like this game really makes you FEEL like Anthem.
Lead producer Michael Gamble says these Contracts will be "hella difficult".
"Depends on how you play," says producer Ben Irving.
BioWare's Mike Gamble says the demo will have "minor things" that are being fixed for the main game.
That said, there will be 100 Legendary Weapons available at launch, and more will be added to the game.
VIP players will get access to the demo a week before everyone else.
BioWare's Mike Gamble talks about what players can expect to see in the game's demo.
So presumably, you'll have access to a few powers and abilities from the get go.
Plus, we get a confirmation that raids will arrive shortly after launch.
"It probably won’t be as rewarding, you won’t have that team dynamic," says BioWare's Thomas Singleton.
This is the kind of thing that can help grow and maintain a community in the long term.
New armour pieces in the game will, as it turns out, be purely cosmetic.
The studio also makes it clear that the build presented in the alpha is not representative of the final product, or even its current state.
BioWare's Casey Hudson was on hand at The Game Awards tonight to reveal a new trailer for Anthem, the developer's upcoming shared world shooter. It was as you'd expect - humanity in dire straits, t... Read More
And apparently, its file size won't be too heavy either.
Plenty of information about Anthem's main hub area is revealed in the newest livestream.
You can register for the pre-alpha now, though there won't be too many spots open.
We even get a teaser to give us an idea of what it might be.
So does this mean it might get cross-play support some time later?
The Fort Arcanist mission has also been revamped and will be showcased.