Archive For Bloober Team Tag

The Medium Developer Explains Game’s Hefty PC Requirements

The Medium Developer Explains Game’s Hefty PC Requirements

It's all about those two worlds.

The Medium – First 18 Minutes on Xbox Series X Revealed

The Medium – First 18 Minutes on Xbox Series X Revealed

The horror title is out soon, exclusively for Xbox Series X/S and PC.

The Medium Developer Says “Overall Experience And Fun” Of The Game Is Same On Xbox Series S As Series X

The Medium Developer Says “Overall Experience And Fun” Of The Game Is Same On Xbox Series S As Series X

Producer Jacek Zięba ended up very impressed with the Series S version of the horror title.

The Medium Lead Designer Talks Challenges Of Developing Their Biggest Title During A Pandemic

The Medium Lead Designer Talks Challenges Of Developing Their Biggest Title During A Pandemic

Wojciech Piejko says despite the pandemic, he's happy with how the project landed.

The Medium Has Ties to Bloober Team’s Observer

The Medium Has Ties to Bloober Team’s Observer

Various uncanny facts revealed about the horror title in new trailer.

The Medium’s File Size Is 23 GB On Xbox Series X/S And 24 GB On PC

The Medium’s File Size Is 23 GB On Xbox Series X/S And 24 GB On PC

These are before any theoretical day 1 updates.

The Medium – Marianne’s Abilities Outlined, Updated PC Requirements Revealed

The Medium – Marianne’s Abilities Outlined, Updated PC Requirements Revealed

A capable rig is still required for running the psychological horror game.

The Medium Goes Live Action With Wild New Trailer

The Medium Goes Live Action With Wild New Trailer

The living and spirit world are brought to life in this short film-like video.

The Medium Trailer Showcases Stunning Ray-Traced Visuals

The Medium Trailer Showcases Stunning Ray-Traced Visuals

DirectX Ray-tracing and Nvidia DLSS will be supported at launch.

The Medium – Dual Art Style Detailed in Behind the Scenes Video

The Medium – Dual Art Style Detailed in Behind the Scenes Video

Learn more about the team's choice of colors for the different worlds.

The Medium is Looking Impressive in Extended Gameplay Demo

The Medium is Looking Impressive in Extended Gameplay Demo

Bloober Team's horror title is out later this month.

The Medium Developer Says To ‘Wait And See’ How Titles Perform On Xbox Series S Before Judging

The Medium Developer Says To ‘Wait And See’ How Titles Perform On Xbox Series S Before Judging

Bloober Team says to look at how the first few next gen titles are like on the lower-end Xbox.

The Medium Dev Breaks Down SSD vs HDD On PC, Reveals Performance And Quality Mode Options

The Medium Dev Breaks Down SSD vs HDD On PC, Reveals Performance And Quality Mode Options

The game's Producer talks about the various technical aspects you can exepct.

The Medium Video Goes Behind the Scenes With Its Spooky Sounds

The Medium Video Goes Behind the Scenes With Its Spooky Sounds

Arkadiusz Reikowski and Akira Yamaoka discuss their sound design philosophies for the horror title.

The Medium Trailer Teases Other Terrifying Threats

The Medium Trailer Teases Other Terrifying Threats

A new character based on actor Marcin Dorociński is also revealed.

The Medium is 8-10 Hours Long, “About 33%” of the Game Has Dual Reality Gameplay

The Medium is 8-10 Hours Long, “About 33%” of the Game Has Dual Reality Gameplay

Players will often find themselves straddling two worlds.

“Silent Hill and Resident Evil Were a Great Inspiration for Us” – The Medium Developer

“Silent Hill and Resident Evil Were a Great Inspiration for Us” – The Medium Developer

The Medium producer Jacek Zieba says Silent Hill 2 is "one of the best horror games ever."

The Medium Interview – Dual Reality, Fixed Cameras, Story, and More

The Medium Interview – Dual Reality, Fixed Cameras, Story, and More

The Medium producer Jacek Zieba speaks with GamingBolt about Bloober Team's upcoming ambitious horror title.

Xbox Series X’s Horsepower Allows for More Creative Freedom, But Don’t Expect Massive Jumps in Visual Quality – The Medium Dev

Xbox Series X’s Horsepower Allows for More Creative Freedom, But Don’t Expect Massive Jumps in Visual Quality – The Medium Dev

Bloober Team's Jacek Zieba doesn't expect newer hardware will bring about visual leaps like previous generations.

Observer: System Redux Review – High Quality Observing

Observer: System Redux Review – High Quality Observing

A great remaster of a conflicted game.