Michal Stepien is optimistic about DirectX 12 and its impact on games development.
Microsoft's newest operating system coming next month.
The Xbox One will get a boost closer to 7%.
David Helgason also talks about the use of Enlighten in Unity.
'I'm not exaggerating.'
A Reddit user has got his hands on a Windows 10 build with DX12 installed.
While DX12 is an improvement on DX11, it appears Vulcan might beat them both easily.
The Just Cause and Mad Max developer is working on some truly impressive tech.
Renders "six to 12 times more" polygons than DX11.
Stardock CEO talks upcoming game and how it uses DirectX 12.
'We'll keep you updated.'
Brad Wardell also comments on whether Ashes of the Singularity will launch on PS4 and Xbox One.
Brad Wardell on the performance difference between the current gen consoles.
"No one had seen a 4K game with thousands of units on-screen at once, DirectX11 couldn't even attempt that," says Stardock CEO Brad Wardell.
Stardock Studios' CEO Brad Wardell on how the Xbox One could potentially use the cloud.
Brad Wardell on how Vulkan can probably make easier for developers to make games on PS4.
'But studios will do what is best for them.'
If a developer pursues DX12 they're making a calculated decision to not release their game on the PS4, says Aaron Pollack from Circle 5 Studios.
The next big addition to Microsoft's OS line is due soon.
DirectX 12 allows developers to have more control on how they manage their resources, but this also means that they have to do a lot of work upfront.