Archive For DirectX 12 Tag

AMD Defends Against Claims That Mantle Is Only A Temporary Solution Before DirectX 12 Launches

AMD Defends Against Claims That Mantle Is Only A Temporary Solution Before DirectX 12 Launches

"You don’t throw your screwdriver away because you currently need a wrench," says AMD's Robert Hallock.

DirectX 12 To Allow CG Level Visuals, Reduces Frame Render Time, May Not Impact Xbox One Performance

DirectX 12 To Allow CG Level Visuals, Reduces Frame Render Time, May Not Impact Xbox One Performance

Potential of DirectX 12 explained by Brad Wardell, CEO of Stardock Studios

Phil Spencer Comments on Positive Statements Regarding Sony, DX12, Xbox One Games & Updates

Phil Spencer Comments on Positive Statements Regarding Sony, DX12, Xbox One Games & Updates

Xbox boss talks about various things including the stability of Windows 10 and upcoming update features.

Is It Possible To Improve Level of Detail On PS4 And Xbox One Games Without Reducing Polygon Count?

Is It Possible To Improve Level of Detail On PS4 And Xbox One Games Without Reducing Polygon Count?

Simplygon's co-founder Martin Ekdal answers.

DirectX 12 And Mantle Have Draw Call Performance of 7.5 Times of DirectX 11

DirectX 12 And Mantle Have Draw Call Performance of 7.5 Times of DirectX 11

Mantle and DirectX compared.

DX12 Will Help Xbox One Push More Objects, But Optimization Needed Due to ‘Budget’ Grade Hardware

DX12 Will Help Xbox One Push More Objects, But Optimization Needed Due to ‘Budget’ Grade Hardware

Simplygon's co-founder Martin Ekdal on the benefits and challenges of DX12.

Mantle Exposes More Low Level Features Than DX12, Shares Many Rendering Codes With PS4/Xbox One

Mantle Exposes More Low Level Features Than DX12, Shares Many Rendering Codes With PS4/Xbox One

Gamebase's Bryan Tarlowski and Yoonjae Hwang talk about the benefits from AMD's API.

Intel Confirms Skylake-S iGPU Will have Full Hardware-Level DirectX12
DirectX 12 Will Require Applications To Explicitly Do A Lot of Validation And Book Keeping

DirectX 12 Will Require Applications To Explicitly Do A Lot of Validation And Book Keeping

Gamebase explains how they are preparing their next iteration of Gamebryo engine ready for DirectX 12.

Not All Developers Will Be Able To Reap The Benefits of DirectX 12

Not All Developers Will Be Able To Reap The Benefits of DirectX 12

The new API will appeal more to AAA studios that have the muscle power to push, says Paradox Interactive's Gordon Van Dyke.

Xbox One ESRAM Is A Bottleneck, DirectX 12 Is Not The Solution

Xbox One ESRAM Is A Bottleneck, DirectX 12 Is Not The Solution

'Microsoft cheaped out on the RAM.'

DX12 Could Improve AI & Path Finding Algorithms On Xbox One/PC, Optimize Limited CPU Time Available

DX12 Could Improve AI & Path Finding Algorithms On Xbox One/PC, Optimize Limited CPU Time Available

BabelFlux's David Miles talks about the benefits of Microsoft's API for path-finding.

DirectX 12 Will Accelerate Yebis’ Performance, Xbox One Cloud Can Render Very Realistic Worlds

DirectX 12 Will Accelerate Yebis’ Performance, Xbox One Cloud Can Render Very Realistic Worlds

Silicon Studios' Masaki Kawase talks about the benefits of Microsoft's upcoming graphics API.

Stardock CEO: Mantle Has Higher Performance But DX12 Is ‘Safer’

Stardock CEO: Mantle Has Higher Performance But DX12 Is ‘Safer’

Phil Spencer apparently spoke wrongly.

DirectX 12 Will Allow Better Collision Detection & Richer Scenes, Xbox One Cloud Is ‘Promising’

DirectX 12 Will Allow Better Collision Detection & Richer Scenes, Xbox One Cloud Is ‘Promising’

Futuremark Studios, who benchmarked DirectX 12, shares new details about the upcoming API.

DirectX 12 Might Not Have A Big Effect On Xbox One, Mostly Targeted For PC: Flying Wild Hog

DirectX 12 Might Not Have A Big Effect On Xbox One, Mostly Targeted For PC: Flying Wild Hog

But having one API across multiple platforms decreases development time, says Lead Engine Programmer Krzysztof Narkowicz.

DX12 to Allow Better Use of CPU Cores, Xbox One Already Has Similar API For Freeing Up CPU

DX12 to Allow Better Use of CPU Cores, Xbox One Already Has Similar API For Freeing Up CPU

Confetti CEO Wolfgang Engel also talks about the advantages of Mantle.

To Leave Interview: PS4/PC Platformer Looks to Break on Through to the Other Side

To Leave Interview: PS4/PC Platformer Looks to Break on Through to the Other Side

Freaky Creations' Estefano Palacios and Jorge Blacio talk about this dreamy journey of freedom.

DirectX 12 50% Reduction In CPU Overhead Doesn’t Result In Enhanced PopcornFX Particle Effects

DirectX 12 50% Reduction In CPU Overhead Doesn’t Result In Enhanced PopcornFX Particle Effects

Persistant Studios CEO Camille Mirey also speaks about the benefits of AMD Mantle.

DX 12 Will Make Porting Easier, ‘Definitely’ Possible Xbox One Gets Performance Boost: RedLynx

DX 12 Will Make Porting Easier, ‘Definitely’ Possible Xbox One Gets Performance Boost: RedLynx

Lead graphics programmer Sebastian Aaltonen says he is "eagerly awaiting to get our hands dirty" with DX 12.