Incandescent Imaging's Dylan Browne also shares his thoughts on AMD Mantle.
Producer Jorge Blacio talks about the benefits that DX12 will have for the industry as a whole.
"I think it'll make it easier to have games run at higher resolution."
Aljosha Demeulemeester expects a performance increased in the tiling back end.
Umbra Software's techniques aren't directly influenced by DirectX 12 (of course).
Programmer Jon Shiring says screen-tearing and frame rate issue on the X1 are "on our list".
Doubling the speed? Not really, according to some developers.
Tim Sweeney still believes there's hope for a more open Windows OS though.
"Consistent performance improvements over time" promised for Xbox One.
The Xbox One hasn't been having a good time as far as graphical prowess goes - several months after its release and it's still faltering behind the PlayStation 4 in terms of high resolution textur... Read More