Among other things.
And Vulkan too, naturally.
Jeremy Mortenson also talks about the potential of some Windows 10 features.
Oxide Games talks about Nitrous and its future.
It's not much of a looker, but it uses some pretty impressive tech.
Funcom's Joel Bylos talks about the first person horror title among other things.
Apparently, the new game supports Microsoft's next generation graphical API.
Oxide Games talks about seeing a greater adoption over time.
Will this spur third parties to use these APIs more?
Plus, 54% of them own Nvidia GPUs.
Celtoys founder Don Williamson talks about the potential of DirectX 12.
Gameplay designer Alan Kertz talks about the disparity between both current gen consoles.
The world's first DirectX 12 compatible game launches next week.
'it's a new technology, so it will take time.'
Take it with a grain of salt though, as he's worked closely on Vulkan.
Executive producer says dev team is always looking to "push the boundaries"
The benefits of DirectX 12 discussed by Spiders CEO.
Teotl Studios' founder talks about the upcoming graphics API.
Teotl Studios founder talks UE4, DirectX 12, survival games and much more.
Focus Home Interactive's Sylvain Séchi on the impact of new APIs on video games.