From more effectively hunting players to fighting "till the last drop of blood," the Volatiles aren't messing around in the sequel.
Techland's upcoming survival horror title is one that seemingly takes the best of its predecessors and builds on those strengths to deliver a very solid experience featuring the return of a familiar, ...
With the new videos, Techland is focusing on how parkour and combat have both been improved thanks to new physics and animations.
The video features all of the voice actors trying to claim the title of the real Kyle Crane, with a total of 232 F-bombs at each other.
As Kyle ventures forth through Castor Woods, he'll encounter other survivors and help them rise against the controlling Baron.
The latest title in Tecland's survival horror/parkour series requires 70 GB of space and supports Ultrawide and ray tracing on PC.
The month was already packed with numerous high-profile titles, but it also features the launch of a long-awaited sequel.
Techland also goes into detail about how it visually defined the duality of Kyle Crane between his human side and the beast side.
In an interview Nathan Lemaire also spoke about how players will have plenty of biomes to explore and find unique secret locations.
From a simple side mission to the Industrial Pumping Station to a heart-pounding escape from Volatiles, there is a lot to unpack.
Invincible VS, Dying Light: The Beast, Cronos: The New Dawn, Metal Gear Solid Delta: Snake Eater, and much more will also appear.
Have you ever wanted to grab a rebar from an oversized zombie and smash it in the head? Techland's sequel offers the chance.
Smektala spoke about how Kyle Crane being the protagonist once again energised the studio, and the scope of the game grew as a result.
For those of you who like to fly solo, this list of single-player games is sure to help you find the next big adventure you can take on by yourself, and come out victorious after many entertaining hou...
Smektala referred to the relationship between the Dying Light franchise and guns as being "complicated" right from the start.
Franchise director Tymon Smektala said that Techland wants to ensure that it has choices for the canon of Dying Light for the future.
The development team is taking an additional four weeks to polish the title and will have a playable demo at Gamescom next month.
“I get my money's worth out of the investment, but it's not by completing the game," said Tymon Smektala about longer games.
Tymon Smektala spoke about how the studio wants to focus on offering fun gameplay instead of asking questions about morality.
"I think we are very competitive compared to basically anything that's there on the market," says franchise director Tymon Smektala.