In an interview Nathan Lemaire also spoke about how players will have plenty of biomes to explore and find unique secret locations.
From a simple side mission to the Industrial Pumping Station to a heart-pounding escape from Volatiles, there is a lot to unpack.
Invincible VS, Dying Light: The Beast, Cronos: The New Dawn, Metal Gear Solid Delta: Snake Eater, and much more will also appear.
Have you ever wanted to grab a rebar from an oversized zombie and smash it in the head? Techland's sequel offers the chance.
Smektala spoke about how Kyle Crane being the protagonist once again energised the studio, and the scope of the game grew as a result.
For those of you who like to fly solo, this list of single-player games is sure to help you find the next big adventure you can take on by yourself, and come out victorious after many entertaining hou...
Smektala referred to the relationship between the Dying Light franchise and guns as being "complicated" right from the start.
Franchise director Tymon Smektala said that Techland wants to ensure that it has choices for the canon of Dying Light for the future.
The development team is taking an additional four weeks to polish the title and will have a playable demo at Gamescom next month.
“I get my money's worth out of the investment, but it's not by completing the game," said Tymon Smektala about longer games.
Tymon Smektala spoke about how the studio wants to focus on offering fun gameplay instead of asking questions about morality.
"I think we are very competitive compared to basically anything that's there on the market," says franchise director Tymon Smektala.
Check out what Castor Woods looked like in the past and explore its presently zombie-filled corners and crevices ahead of launch.
According to franchise director Tymon Smektala, there will be a bigger focus on exploring the ultimate fate of protagonist Kyle Crane.
In an interview, Tymon Smektala spoke about how open-world games aren't necessarily fun because of the size of their worlds.
Dying Light's franchise director of Techland spoke about how it tried to make the sequel "too accessible" to reach a wider audience.
Physics-based rendering, increased environmental texture quality, a remastered soundtrack, and more await owners of the original.
The trailer gives us a look at the former tourist town of Castor Woods, as well as its surrounding areas an the national park.
Techland's Tymon Smektala also says the team can't mess up "the depiction of the main character" because "our fans would kill us for that."
Franchise director Tymon Smektała spoke about wanting to change how it makes games to avoid taking seven years to develop sequels.