Polyphony Digital are looking to apply "applying an incredible amount of attention" to details.
The upcoming racing sim won't be releasing on the PS4.
A French ad may have spilled the beans.
The official website gets updated with a few new details.
Here's how various studios are using the PS5's 3D spatial audio to great effect.
The DualSense is a pretty versatile tool - here's how different studios are using it.
Which modern racing car should grace the cover?
The next-gen console's features and biggest games are on display once more.
Sony's next-gen has some pretty big titles in the coming years - check out 15 of them here.
Polyphony Digital boss Kazunori Yamauchi talks about how the upcoming racing sim will leverage the PS5's new controller's features.
Sony's Simon Rutter says exclusives are "more important" than ever.
Some of the stuff here is simply not possible on PS4.
The next instalment in the racing sim series has been officially unveiled.
Trademarks for GT and Polyphony Digital logos have also been filed.
Polyphony Digital CEO Kazunori Yamauchi is more concerned with frame-rate than resolution.
The next game in the series looks to encompass a lot of the franchise's roots.
Why haven't we seen a new mainline numbered sequel from Sony's racing sim franchise yet?
For everyone burned by Gran Turismo Sport, this is excellent news.
Polyphony Digital have created their very own in-house real-time ray tracing tech.
Take it with a pinch of salt.