Housemarque's rogue-lite could have the gameplay and narrative chops to be truly great.
Narrative director Gregory Louden discusses the various layers of story-telling.
Here's every reason to be excited for Housemarque's upcoming roguelike shooter.
Levels will also encourage exploration to find secrets and hidden items.
Weapons also have abilities that can be unlocked from slaying enemies.
Housemarque's Mikael Haveri breaks down the roguelite shooter.
Housemarque's rogue-lite shooter is out on April 30th.
Sounds a lot like Dark Souls.
Learn more about the ASTRA scout's ordeal on Atropos.
Game director Harry Krueger talks about the upcoming roguelike's approach to storytelling.
Returnal developer talks about how the roguelike shooter will leverage the PS5's hardware.
Housemarque shines a bit more light on the creepier aspects of Returnal.
The rogue-lite elements of Housemarque's shooter are also briefly showcased.
Three biomes are revealed while six remain unknown.
Sounds like a good ol' time.
We analyze the most impressive elements of the tech behind Housemarque's upcoming PS5 exclusive.
Housemarque is taking some additional time to polish the game.
Housemarque's roguelike shooter is the very definition of a dark horse.
Should be a big boost for a roguelike game.
Two suits will come with at least one version of the game.